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8b494e03be2adc1be3ba050649e6802748a2bf5b
test2
/
source
/
gameengine
/
Rasterizer
History
Porteries Tristan
3b359f1fea
BGE: Fix T43761 No re-creation of display list after a mesh modification.
...
I also removed unused flags in RAS_ListRasterizer.cpp.
2015-05-17 12:53:57 +02:00
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RAS_OpenGLFilters
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RAS_OpenGLRasterizer
BGE: Fix T43761 No re-creation of display list after a mesh modification.
2015-05-17 12:53:57 +02:00
CMakeLists.txt
Ghost Context Refactor
2014-10-07 15:47:32 -05:00
RAS_2DFilterManager.cpp
Ghost Context Refactor
2014-10-07 15:47:32 -05:00
RAS_2DFilterManager.h
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RAS_BucketManager.cpp
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RAS_BucketManager.h
Fix T40199: bge.logic.LibFree() could cause crashes by leaving dangling pointers in the rasterizer.
2014-05-14 19:11:08 -07:00
RAS_CameraData.h
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RAS_Deformer.h
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RAS_FramingManager.cpp
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RAS_FramingManager.h
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RAS_ICanvas.h
BGE: New API method getDisplayDimensions
2015-04-07 18:32:25 +02:00
RAS_ILightObject.h
Code cleanup: doxy comments
2014-05-14 15:00:47 +10:00
RAS_IPolygonMaterial.cpp
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RAS_IPolygonMaterial.h
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RAS_IRasterizer.h
BGE: Code clean up for world (mist, background, ambient)
2015-03-23 22:49:38 +01:00
RAS_MaterialBucket.cpp
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RAS_MaterialBucket.h
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RAS_MeshObject.cpp
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RAS_MeshObject.h
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RAS_ObjectColor.h
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RAS_Polygon.cpp
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RAS_Polygon.h
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RAS_Rect.h
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RAS_texmatrix.cpp
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RAS_TexMatrix.h
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RAS_TexVert.cpp
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RAS_TexVert.h
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SConscript
Ghost Context Refactor
2014-10-07 15:47:32 -05:00