Files
test2/source/blender/blenkernel/intern/library.cc
Bastien Montagne 8bb5916183 Readfile: Replace the 'expand' specific code by generic usage of foreach_id.
The `expand` callback is 'trivial' to replace, since it is only iterating
over ID pointers and calling a callback.

The only change in behavior here is that some pointers that were not
processed previously will now be.

In practice this is not expected to have any real effect (usually
the IDs used by these pointers would have been expanded through other
usages anyway). But it may solve a few corner cases, undocumented issues
though.

Part of implementing #105134: Removal of readfile's lib_link & expand code.
2023-08-23 16:44:56 +02:00

138 lines
3.8 KiB
C++

/* SPDX-FileCopyrightText: 2001-2002 NaN Holding BV. All rights reserved.
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup bke
*
* Contains code specific to the `Library` ID type.
*/
#include "CLG_log.h"
#include "MEM_guardedalloc.h"
/* all types are needed here, in order to do memory operations */
#include "DNA_ID.h"
#include "BLI_utildefines.h"
#include "BLI_blenlib.h"
#include "BLT_translation.h"
#include "BKE_bpath.h"
#include "BKE_idtype.h"
#include "BKE_lib_id.h"
#include "BKE_lib_query.h"
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_main_namemap.h"
#include "BKE_packedFile.h"
/* Unused currently. */
// static CLG_LogRef LOG = {.identifier = "bke.library"};
struct BlendDataReader;
static void library_runtime_reset(Library *lib)
{
if (lib->runtime.name_map) {
BKE_main_namemap_destroy(&lib->runtime.name_map);
}
}
static void library_free_data(ID *id)
{
Library *library = (Library *)id;
library_runtime_reset(library);
if (library->packedfile) {
BKE_packedfile_free(library->packedfile);
}
}
static void library_foreach_id(ID *id, LibraryForeachIDData *data)
{
Library *lib = (Library *)id;
BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, lib->parent, IDWALK_CB_NEVER_SELF);
}
static void library_foreach_path(ID *id, BPathForeachPathData *bpath_data)
{
Library *lib = (Library *)id;
/* FIXME: Find if we should respect #BKE_BPATH_FOREACH_PATH_SKIP_PACKED here, and if not, explain
* why. */
if (lib->packedfile !=
nullptr /*&& (bpath_data->flag & BKE_BPATH_FOREACH_PATH_SKIP_PACKED) != 0 */)
{
return;
}
if (BKE_bpath_foreach_path_fixed_process(bpath_data, lib->filepath, sizeof(lib->filepath))) {
BKE_library_filepath_set(bpath_data->bmain, lib, lib->filepath);
}
}
static void library_blend_read_data(BlendDataReader * /*reader*/, ID *id)
{
Library *lib = (Library *)id;
lib->runtime.name_map = nullptr;
/* This is runtime data. */
lib->parent = nullptr;
}
IDTypeInfo IDType_ID_LI = {
/*id_code*/ ID_LI,
/*id_filter*/ FILTER_ID_LI,
/*main_listbase_index*/ INDEX_ID_LI,
/*struct_size*/ sizeof(Library),
/*name*/ "Library",
/*name_plural*/ "libraries",
/*translation_context*/ BLT_I18NCONTEXT_ID_LIBRARY,
/*flags*/ IDTYPE_FLAGS_NO_COPY | IDTYPE_FLAGS_NO_LIBLINKING | IDTYPE_FLAGS_NO_ANIMDATA,
/*asset_type_info*/ nullptr,
/*init_data*/ nullptr,
/*copy_data*/ nullptr,
/*free_data*/ library_free_data,
/*make_local*/ nullptr,
/*foreach_id*/ library_foreach_id,
/*foreach_cache*/ nullptr,
/*foreach_path*/ library_foreach_path,
/*owner_pointer_get*/ nullptr,
/*blend_write*/ nullptr,
/*blend_read_data*/ library_blend_read_data,
/*blend_read_lib*/ nullptr,
/*blend_read_undo_preserve*/ nullptr,
/*lib_override_apply_post*/ nullptr,
};
void BKE_library_filepath_set(Main *bmain, Library *lib, const char *filepath)
{
/* in some cases this is used to update the absolute path from the
* relative */
if (lib->filepath != filepath) {
STRNCPY(lib->filepath, filepath);
}
STRNCPY(lib->filepath_abs, filepath);
/* Not essential but set `filepath_abs` is an absolute copy of value which
* is more useful if its kept in sync. */
if (BLI_path_is_rel(lib->filepath_abs)) {
/* NOTE(@ideasman42): the file may be unsaved, in this case, setting the
* `filepath_abs` on an indirectly linked path is not allowed from the
* outliner, and its not really supported but allow from here for now
* since making local could cause this to be directly linked.
*/
/* Never make paths relative to parent lib - reading code (blenloader) always set *all*
* `lib->filepath` relative to current main, not to their parent for indirectly linked ones. */
const char *blendfile_path = BKE_main_blendfile_path(bmain);
BLI_path_abs(lib->filepath_abs, blendfile_path);
}
}