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8c9906eb9190b40ffec981944174e96e6a471af2
test2/source
History
Mitchell Stokes 8c9906eb91 BGE: Fix for issue #34242 "It does not render in "P" mode for Game engine if you UV mapa a face of a cube" reported by joaclint.
Material caching can now be disabled for Multitexture and GLSL Materials.
2013-02-16 04:38:53 +00:00
..
blender
rigidbody: Avoid unnecessary simulation updates
2013-02-15 23:48:36 +00:00
blenderplayer
Fix building with blenderplayer
2013-02-11 12:41:57 +00:00
creator
misc changes
2013-02-14 05:02:20 +00:00
gameengine
BGE: Fix for issue #34242 "It does not render in "P" mode for Game engine if you UV mapa a face of a cube" reported by joaclint.
2013-02-16 04:38:53 +00:00
icons
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00
tests
update to operator running test, add option to randomize order, not reset blender for each operator and set data attributes.
2013-02-14 05:10:12 +00:00
CMakeLists.txt
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
SConscript
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00
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