Updates in the files include: - New manta files now use an platform independent gzopen function - Adjusted argument name for vorticity
493 lines
14 KiB
C++
493 lines
14 KiB
C++
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// DO NOT EDIT !
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// This file is generated using the MantaFlow preprocessor (prep generate).
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/******************************************************************************
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*
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* MantaFlow fluid solver framework
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* Copyright 2011-2016 Tobias Pfaff, Nils Thuerey
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*
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* This program is free software, distributed under the terms of the
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* Apache License, Version 2.0
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Loading and writing grids and meshes to disk
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*
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******************************************************************************/
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#include <iostream>
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#include <fstream>
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#include <cstdlib>
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#if NO_ZLIB != 1
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extern "C" {
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# include <zlib.h>
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}
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#endif
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#include "mantaio.h"
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#include "grid.h"
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#include "mesh.h"
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#include "vortexsheet.h"
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#include <cstring>
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using namespace std;
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namespace Manta {
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static const int STR_LEN_PDATA = 256;
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//! mdata uni header, v3 (similar to grid header and mdata header)
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typedef struct {
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int dim; // number of vertices
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int dimX, dimY, dimZ; // underlying solver resolution (all data in local coordinates!)
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int elementType, bytesPerElement; // type id and byte size
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char info[STR_LEN_PDATA]; // mantaflow build information
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unsigned long long timestamp; // creation time
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} UniMeshHeader;
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//*****************************************************************************
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// conversion functions for double precision
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// (note - uni files always store single prec. values)
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//*****************************************************************************
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#if NO_ZLIB != 1
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template<class T>
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void mdataConvertWrite(gzFile &gzf, MeshDataImpl<T> &mdata, void *ptr, UniMeshHeader &head)
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{
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errMsg("mdataConvertWrite: unknown type, not yet supported");
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}
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template<>
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void mdataConvertWrite(gzFile &gzf, MeshDataImpl<int> &mdata, void *ptr, UniMeshHeader &head)
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{
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gzwrite(gzf, &head, sizeof(UniMeshHeader));
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gzwrite(gzf, &mdata[0], sizeof(int) * head.dim);
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}
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template<>
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void mdataConvertWrite(gzFile &gzf, MeshDataImpl<double> &mdata, void *ptr, UniMeshHeader &head)
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{
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head.bytesPerElement = sizeof(float);
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gzwrite(gzf, &head, sizeof(UniMeshHeader));
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float *ptrf = (float *)ptr;
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for (int i = 0; i < mdata.size(); ++i, ++ptrf) {
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*ptrf = (float)mdata[i];
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}
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gzwrite(gzf, ptr, sizeof(float) * head.dim);
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}
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template<>
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void mdataConvertWrite(gzFile &gzf, MeshDataImpl<Vec3> &mdata, void *ptr, UniMeshHeader &head)
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{
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head.bytesPerElement = sizeof(Vector3D<float>);
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gzwrite(gzf, &head, sizeof(UniMeshHeader));
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float *ptrf = (float *)ptr;
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for (int i = 0; i < mdata.size(); ++i) {
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for (int c = 0; c < 3; ++c) {
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*ptrf = (float)mdata[i][c];
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ptrf++;
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}
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}
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gzwrite(gzf, ptr, sizeof(Vector3D<float>) * head.dim);
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}
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template<class T>
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void mdataReadConvert(gzFile &gzf, MeshDataImpl<T> &grid, void *ptr, int bytesPerElement)
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{
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errMsg("mdataReadConvert: unknown mdata type, not yet supported");
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}
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template<>
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void mdataReadConvert<int>(gzFile &gzf, MeshDataImpl<int> &mdata, void *ptr, int bytesPerElement)
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{
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gzread(gzf, ptr, sizeof(int) * mdata.size());
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assertMsg(bytesPerElement == sizeof(int),
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"mdata element size doesn't match " << bytesPerElement << " vs " << sizeof(int));
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// int dont change in double precision mode - copy over
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memcpy(&(mdata[0]), ptr, sizeof(int) * mdata.size());
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}
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template<>
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void mdataReadConvert<double>(gzFile &gzf,
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MeshDataImpl<double> &mdata,
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void *ptr,
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int bytesPerElement)
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{
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gzread(gzf, ptr, sizeof(float) * mdata.size());
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assertMsg(bytesPerElement == sizeof(float),
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"mdata element size doesn't match " << bytesPerElement << " vs " << sizeof(float));
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float *ptrf = (float *)ptr;
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for (int i = 0; i < mdata.size(); ++i, ++ptrf) {
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mdata[i] = double(*ptrf);
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}
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}
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template<>
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void mdataReadConvert<Vec3>(gzFile &gzf, MeshDataImpl<Vec3> &mdata, void *ptr, int bytesPerElement)
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{
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gzread(gzf, ptr, sizeof(Vector3D<float>) * mdata.size());
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assertMsg(bytesPerElement == sizeof(Vector3D<float>),
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"mdata element size doesn't match " << bytesPerElement << " vs "
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<< sizeof(Vector3D<float>));
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float *ptrf = (float *)ptr;
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for (int i = 0; i < mdata.size(); ++i) {
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Vec3 v;
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for (int c = 0; c < 3; ++c) {
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v[c] = double(*ptrf);
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ptrf++;
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}
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mdata[i] = v;
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}
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}
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#endif // NO_ZLIB!=1
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//*****************************************************************************
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// mesh data
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//*****************************************************************************
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void readBobjFile(const string &name, Mesh *mesh, bool append)
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{
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debMsg("reading mesh file " << name, 1);
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if (!append)
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mesh->clear();
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else
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errMsg("readBobj: append not yet implemented!");
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#if NO_ZLIB != 1
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const Real dx = mesh->getParent()->getDx();
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const Vec3 gs = toVec3(mesh->getParent()->getGridSize());
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gzFile gzf = (gzFile)safeGzopen(name.c_str(), "rb1"); // do some compression
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if (!gzf)
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errMsg("readBobj: unable to open file");
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// read vertices
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int num = 0;
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gzread(gzf, &num, sizeof(int));
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mesh->resizeNodes(num);
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debMsg("read mesh , verts " << num, 1);
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for (int i = 0; i < num; i++) {
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Vector3D<float> pos;
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gzread(gzf, &pos.value[0], sizeof(float) * 3);
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mesh->nodes(i).pos = toVec3(pos);
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// convert to grid space
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mesh->nodes(i).pos /= dx;
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mesh->nodes(i).pos += gs * 0.5;
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}
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// normals
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num = 0;
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gzread(gzf, &num, sizeof(int));
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for (int i = 0; i < num; i++) {
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Vector3D<float> pos;
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gzread(gzf, &pos.value[0], sizeof(float) * 3);
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mesh->nodes(i).normal = toVec3(pos);
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}
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// read tris
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num = 0;
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gzread(gzf, &num, sizeof(int));
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mesh->resizeTris(num);
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for (int t = 0; t < num; t++) {
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for (int j = 0; j < 3; j++) {
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int trip = 0;
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gzread(gzf, &trip, sizeof(int));
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mesh->tris(t).c[j] = trip;
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}
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}
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// note - vortex sheet info ignored for now... (see writeBobj)
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gzclose(gzf);
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debMsg("read mesh , triangles " << mesh->numTris() << ", vertices " << mesh->numNodes() << " ",
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1);
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#else
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debMsg("file format not supported without zlib", 1);
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#endif
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}
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void writeBobjFile(const string &name, Mesh *mesh)
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{
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debMsg("writing mesh file " << name, 1);
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#if NO_ZLIB != 1
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const Real dx = mesh->getParent()->getDx();
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const Vec3i gs = mesh->getParent()->getGridSize();
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gzFile gzf = (gzFile)safeGzopen(name.c_str(), "wb1"); // do some compression
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if (!gzf)
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errMsg("writeBobj: unable to open file");
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// write vertices
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int numVerts = mesh->numNodes();
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gzwrite(gzf, &numVerts, sizeof(int));
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for (int i = 0; i < numVerts; i++) {
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Vector3D<float> pos = toVec3f(mesh->nodes(i).pos);
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// normalize to unit cube around 0
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pos -= toVec3f(gs) * 0.5;
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pos *= dx;
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gzwrite(gzf, &pos.value[0], sizeof(float) * 3);
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}
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// normals
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mesh->computeVertexNormals();
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gzwrite(gzf, &numVerts, sizeof(int));
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for (int i = 0; i < numVerts; i++) {
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Vector3D<float> pos = toVec3f(mesh->nodes(i).normal);
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gzwrite(gzf, &pos.value[0], sizeof(float) * 3);
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}
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// write tris
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int numTris = mesh->numTris();
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gzwrite(gzf, &numTris, sizeof(int));
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for (int t = 0; t < numTris; t++) {
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for (int j = 0; j < 3; j++) {
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int trip = mesh->tris(t).c[j];
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gzwrite(gzf, &trip, sizeof(int));
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}
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}
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// per vertex smoke densities
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if (mesh->getType() == Mesh::TypeVortexSheet) {
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VortexSheetMesh *vmesh = (VortexSheetMesh *)mesh;
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int densId[4] = {0, 'v', 'd', 'e'};
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gzwrite(gzf, &densId[0], sizeof(int) * 4);
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// compute densities
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vector<float> triDensity(numTris);
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for (int tri = 0; tri < numTris; tri++) {
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Real area = vmesh->getFaceArea(tri);
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if (area > 0)
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triDensity[tri] = vmesh->sheet(tri).smokeAmount;
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}
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// project triangle data to vertex
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vector<int> triPerVertex(numVerts);
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vector<float> density(numVerts);
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for (int tri = 0; tri < numTris; tri++) {
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for (int c = 0; c < 3; c++) {
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int vertex = mesh->tris(tri).c[c];
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density[vertex] += triDensity[tri];
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triPerVertex[vertex]++;
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}
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}
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// averaged smoke densities
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for (int point = 0; point < numVerts; point++) {
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float dens = 0;
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if (triPerVertex[point] > 0)
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dens = density[point] / triPerVertex[point];
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gzwrite(gzf, &dens, sizeof(float));
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}
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}
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// vertex flags
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if (mesh->getType() == Mesh::TypeVortexSheet) {
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int Id[4] = {0, 'v', 'x', 'f'};
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gzwrite(gzf, &Id[0], sizeof(int) * 4);
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// averaged smoke densities
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for (int point = 0; point < numVerts; point++) {
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float alpha = (mesh->nodes(point).flags & Mesh::NfMarked) ? 1 : 0;
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gzwrite(gzf, &alpha, sizeof(float));
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}
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}
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gzclose(gzf);
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#else
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debMsg("file format not supported without zlib", 1);
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#endif
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}
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void readObjFile(const std::string &name, Mesh *mesh, bool append)
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{
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ifstream ifs(name.c_str());
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if (!ifs.good())
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errMsg("can't open file '" + name + "'");
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if (!append)
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mesh->clear();
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int nodebase = mesh->numNodes();
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int cnt = nodebase;
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while (ifs.good() && !ifs.eof()) {
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string id;
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ifs >> id;
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if (id[0] == '#') {
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// comment
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getline(ifs, id);
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continue;
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}
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if (id == "vt") {
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// tex coord, ignore
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}
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else if (id == "vn") {
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// normals
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if (!mesh->numNodes())
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errMsg("invalid amount of nodes");
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Node n = mesh->nodes(cnt);
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ifs >> n.normal.x >> n.normal.y >> n.normal.z;
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cnt++;
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}
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else if (id == "v") {
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// vertex
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Node n;
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ifs >> n.pos.x >> n.pos.y >> n.pos.z;
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mesh->addNode(n);
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}
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else if (id == "g") {
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// group
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string group;
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ifs >> group;
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}
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else if (id == "f") {
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// face
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string face;
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Triangle t;
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for (int i = 0; i < 3; i++) {
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ifs >> face;
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if (face.find('/') != string::npos)
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face = face.substr(0, face.find('/')); // ignore other indices
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int idx = atoi(face.c_str()) - 1;
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if (idx < 0)
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errMsg("invalid face encountered");
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idx += nodebase;
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t.c[i] = idx;
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}
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mesh->addTri(t);
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}
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else {
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// whatever, ignore
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}
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// kill rest of line
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getline(ifs, id);
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}
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ifs.close();
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}
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// write regular .obj file, in line with bobj.gz output (but only verts & tris for now)
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void writeObjFile(const string &name, Mesh *mesh)
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{
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const Real dx = mesh->getParent()->getDx();
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const Vec3i gs = mesh->getParent()->getGridSize();
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ofstream ofs(name.c_str());
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if (!ofs.good())
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errMsg("writeObjFile: can't open file " << name);
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ofs << "o MantaMesh\n";
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// write vertices
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int numVerts = mesh->numNodes();
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for (int i = 0; i < numVerts; i++) {
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Vector3D<float> pos = toVec3f(mesh->nodes(i).pos);
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// normalize to unit cube around 0
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pos -= toVec3f(gs) * 0.5;
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pos *= dx;
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ofs << "v " << pos.value[0] << " " << pos.value[1] << " " << pos.value[2] << " "
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<< "\n";
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}
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// write normals
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for (int i = 0; i < numVerts; i++) {
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Vector3D<float> n = toVec3f(mesh->nodes(i).normal);
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// normalize to unit cube around 0
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ofs << "vn " << n.value[0] << " " << n.value[1] << " " << n.value[2] << " "
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<< "\n";
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}
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// write tris
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int numTris = mesh->numTris();
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for (int t = 0; t < numTris; t++) {
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ofs << "f " << (mesh->tris(t).c[0] + 1) << " " << (mesh->tris(t).c[1] + 1) << " "
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<< (mesh->tris(t).c[2] + 1) << " "
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<< "\n";
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}
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ofs.close();
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}
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template<class T> void readMdataUni(const std::string &name, MeshDataImpl<T> *mdata)
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{
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debMsg("reading mesh data " << mdata->getName() << " from uni file " << name, 1);
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#if NO_ZLIB != 1
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gzFile gzf = (gzFile)safeGzopen(name.c_str(), "rb");
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if (!gzf)
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errMsg("can't open file " << name);
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char ID[5] = {0, 0, 0, 0, 0};
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gzread(gzf, ID, 4);
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if (!strcmp(ID, "MD01")) {
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UniMeshHeader head;
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assertMsg(gzread(gzf, &head, sizeof(UniMeshHeader)) == sizeof(UniMeshHeader),
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"can't read file, no header present");
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mdata->resize(head.dim);
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assertMsg(head.dim == mdata->size(), "mdata size doesn't match");
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# if FLOATINGPOINT_PRECISION != 1
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MeshDataImpl<T> temp(mdata->getParent());
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temp.resize(mdata->size());
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mdataReadConvert<T>(gzf, *mdata, &(temp[0]), head.bytesPerElement);
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# else
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assertMsg(((head.bytesPerElement == sizeof(T)) && (head.elementType == 1)),
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"mdata type doesn't match");
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IndexInt bytes = sizeof(T) * head.dim;
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IndexInt readBytes = gzread(gzf, &(mdata->get(0)), sizeof(T) * head.dim);
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assertMsg(bytes == readBytes,
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"can't read uni file, stream length does not match, " << bytes << " vs "
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<< readBytes);
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# endif
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}
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gzclose(gzf);
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#else
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debMsg("file format not supported without zlib", 1);
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#endif
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}
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template<class T> void writeMdataUni(const std::string &name, MeshDataImpl<T> *mdata)
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{
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debMsg("writing mesh data " << mdata->getName() << " to uni file " << name, 1);
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#if NO_ZLIB != 1
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char ID[5] = "MD01";
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UniMeshHeader head;
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head.dim = mdata->size();
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head.bytesPerElement = sizeof(T);
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head.elementType = 1; // 1 for mesh data, todo - add sub types?
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snprintf(head.info, STR_LEN_PDATA, "%s", buildInfoString().c_str());
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MuTime stamp;
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head.timestamp = stamp.time;
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gzFile gzf = (gzFile)safeGzopen(name.c_str(), "wb1"); // do some compression
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if (!gzf)
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errMsg("can't open file " << name);
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gzwrite(gzf, ID, 4);
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# if FLOATINGPOINT_PRECISION != 1
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// always write float values, even if compiled with double precision (as for grids)
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MeshDataImpl<T> temp(mdata->getParent());
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temp.resize(mdata->size());
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mdataConvertWrite(gzf, *mdata, &(temp[0]), head);
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# else
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gzwrite(gzf, &head, sizeof(UniMeshHeader));
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gzwrite(gzf, &(mdata->get(0)), sizeof(T) * head.dim);
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# endif
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gzclose(gzf);
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#else
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debMsg("file format not supported without zlib", 1);
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#endif
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};
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// explicit instantiation
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template void writeMdataUni<int>(const std::string &name, MeshDataImpl<int> *mdata);
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template void writeMdataUni<Real>(const std::string &name, MeshDataImpl<Real> *mdata);
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template void writeMdataUni<Vec3>(const std::string &name, MeshDataImpl<Vec3> *mdata);
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template void readMdataUni<int>(const std::string &name, MeshDataImpl<int> *mdata);
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template void readMdataUni<Real>(const std::string &name, MeshDataImpl<Real> *mdata);
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template void readMdataUni<Vec3>(const std::string &name, MeshDataImpl<Vec3> *mdata);
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} // namespace Manta
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