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test2/extern/mantaflow/preprocessed/fileio/iomeshes.cpp
Sebastián Barschkis 888d180164 Fluid: Updated manta pp files
Updates in the files include:
- New manta files now use an platform independent gzopen function
- Adjusted argument name for vorticity
2020-02-19 18:58:48 +01:00

493 lines
14 KiB
C++

// DO NOT EDIT !
// This file is generated using the MantaFlow preprocessor (prep generate).
/******************************************************************************
*
* MantaFlow fluid solver framework
* Copyright 2011-2016 Tobias Pfaff, Nils Thuerey
*
* This program is free software, distributed under the terms of the
* Apache License, Version 2.0
* http://www.apache.org/licenses/LICENSE-2.0
*
* Loading and writing grids and meshes to disk
*
******************************************************************************/
#include <iostream>
#include <fstream>
#include <cstdlib>
#if NO_ZLIB != 1
extern "C" {
# include <zlib.h>
}
#endif
#include "mantaio.h"
#include "grid.h"
#include "mesh.h"
#include "vortexsheet.h"
#include <cstring>
using namespace std;
namespace Manta {
static const int STR_LEN_PDATA = 256;
//! mdata uni header, v3 (similar to grid header and mdata header)
typedef struct {
int dim; // number of vertices
int dimX, dimY, dimZ; // underlying solver resolution (all data in local coordinates!)
int elementType, bytesPerElement; // type id and byte size
char info[STR_LEN_PDATA]; // mantaflow build information
unsigned long long timestamp; // creation time
} UniMeshHeader;
//*****************************************************************************
// conversion functions for double precision
// (note - uni files always store single prec. values)
//*****************************************************************************
#if NO_ZLIB != 1
template<class T>
void mdataConvertWrite(gzFile &gzf, MeshDataImpl<T> &mdata, void *ptr, UniMeshHeader &head)
{
errMsg("mdataConvertWrite: unknown type, not yet supported");
}
template<>
void mdataConvertWrite(gzFile &gzf, MeshDataImpl<int> &mdata, void *ptr, UniMeshHeader &head)
{
gzwrite(gzf, &head, sizeof(UniMeshHeader));
gzwrite(gzf, &mdata[0], sizeof(int) * head.dim);
}
template<>
void mdataConvertWrite(gzFile &gzf, MeshDataImpl<double> &mdata, void *ptr, UniMeshHeader &head)
{
head.bytesPerElement = sizeof(float);
gzwrite(gzf, &head, sizeof(UniMeshHeader));
float *ptrf = (float *)ptr;
for (int i = 0; i < mdata.size(); ++i, ++ptrf) {
*ptrf = (float)mdata[i];
}
gzwrite(gzf, ptr, sizeof(float) * head.dim);
}
template<>
void mdataConvertWrite(gzFile &gzf, MeshDataImpl<Vec3> &mdata, void *ptr, UniMeshHeader &head)
{
head.bytesPerElement = sizeof(Vector3D<float>);
gzwrite(gzf, &head, sizeof(UniMeshHeader));
float *ptrf = (float *)ptr;
for (int i = 0; i < mdata.size(); ++i) {
for (int c = 0; c < 3; ++c) {
*ptrf = (float)mdata[i][c];
ptrf++;
}
}
gzwrite(gzf, ptr, sizeof(Vector3D<float>) * head.dim);
}
template<class T>
void mdataReadConvert(gzFile &gzf, MeshDataImpl<T> &grid, void *ptr, int bytesPerElement)
{
errMsg("mdataReadConvert: unknown mdata type, not yet supported");
}
template<>
void mdataReadConvert<int>(gzFile &gzf, MeshDataImpl<int> &mdata, void *ptr, int bytesPerElement)
{
gzread(gzf, ptr, sizeof(int) * mdata.size());
assertMsg(bytesPerElement == sizeof(int),
"mdata element size doesn't match " << bytesPerElement << " vs " << sizeof(int));
// int dont change in double precision mode - copy over
memcpy(&(mdata[0]), ptr, sizeof(int) * mdata.size());
}
template<>
void mdataReadConvert<double>(gzFile &gzf,
MeshDataImpl<double> &mdata,
void *ptr,
int bytesPerElement)
{
gzread(gzf, ptr, sizeof(float) * mdata.size());
assertMsg(bytesPerElement == sizeof(float),
"mdata element size doesn't match " << bytesPerElement << " vs " << sizeof(float));
float *ptrf = (float *)ptr;
for (int i = 0; i < mdata.size(); ++i, ++ptrf) {
mdata[i] = double(*ptrf);
}
}
template<>
void mdataReadConvert<Vec3>(gzFile &gzf, MeshDataImpl<Vec3> &mdata, void *ptr, int bytesPerElement)
{
gzread(gzf, ptr, sizeof(Vector3D<float>) * mdata.size());
assertMsg(bytesPerElement == sizeof(Vector3D<float>),
"mdata element size doesn't match " << bytesPerElement << " vs "
<< sizeof(Vector3D<float>));
float *ptrf = (float *)ptr;
for (int i = 0; i < mdata.size(); ++i) {
Vec3 v;
for (int c = 0; c < 3; ++c) {
v[c] = double(*ptrf);
ptrf++;
}
mdata[i] = v;
}
}
#endif // NO_ZLIB!=1
//*****************************************************************************
// mesh data
//*****************************************************************************
void readBobjFile(const string &name, Mesh *mesh, bool append)
{
debMsg("reading mesh file " << name, 1);
if (!append)
mesh->clear();
else
errMsg("readBobj: append not yet implemented!");
#if NO_ZLIB != 1
const Real dx = mesh->getParent()->getDx();
const Vec3 gs = toVec3(mesh->getParent()->getGridSize());
gzFile gzf = (gzFile)safeGzopen(name.c_str(), "rb1"); // do some compression
if (!gzf)
errMsg("readBobj: unable to open file");
// read vertices
int num = 0;
gzread(gzf, &num, sizeof(int));
mesh->resizeNodes(num);
debMsg("read mesh , verts " << num, 1);
for (int i = 0; i < num; i++) {
Vector3D<float> pos;
gzread(gzf, &pos.value[0], sizeof(float) * 3);
mesh->nodes(i).pos = toVec3(pos);
// convert to grid space
mesh->nodes(i).pos /= dx;
mesh->nodes(i).pos += gs * 0.5;
}
// normals
num = 0;
gzread(gzf, &num, sizeof(int));
for (int i = 0; i < num; i++) {
Vector3D<float> pos;
gzread(gzf, &pos.value[0], sizeof(float) * 3);
mesh->nodes(i).normal = toVec3(pos);
}
// read tris
num = 0;
gzread(gzf, &num, sizeof(int));
mesh->resizeTris(num);
for (int t = 0; t < num; t++) {
for (int j = 0; j < 3; j++) {
int trip = 0;
gzread(gzf, &trip, sizeof(int));
mesh->tris(t).c[j] = trip;
}
}
// note - vortex sheet info ignored for now... (see writeBobj)
gzclose(gzf);
debMsg("read mesh , triangles " << mesh->numTris() << ", vertices " << mesh->numNodes() << " ",
1);
#else
debMsg("file format not supported without zlib", 1);
#endif
}
void writeBobjFile(const string &name, Mesh *mesh)
{
debMsg("writing mesh file " << name, 1);
#if NO_ZLIB != 1
const Real dx = mesh->getParent()->getDx();
const Vec3i gs = mesh->getParent()->getGridSize();
gzFile gzf = (gzFile)safeGzopen(name.c_str(), "wb1"); // do some compression
if (!gzf)
errMsg("writeBobj: unable to open file");
// write vertices
int numVerts = mesh->numNodes();
gzwrite(gzf, &numVerts, sizeof(int));
for (int i = 0; i < numVerts; i++) {
Vector3D<float> pos = toVec3f(mesh->nodes(i).pos);
// normalize to unit cube around 0
pos -= toVec3f(gs) * 0.5;
pos *= dx;
gzwrite(gzf, &pos.value[0], sizeof(float) * 3);
}
// normals
mesh->computeVertexNormals();
gzwrite(gzf, &numVerts, sizeof(int));
for (int i = 0; i < numVerts; i++) {
Vector3D<float> pos = toVec3f(mesh->nodes(i).normal);
gzwrite(gzf, &pos.value[0], sizeof(float) * 3);
}
// write tris
int numTris = mesh->numTris();
gzwrite(gzf, &numTris, sizeof(int));
for (int t = 0; t < numTris; t++) {
for (int j = 0; j < 3; j++) {
int trip = mesh->tris(t).c[j];
gzwrite(gzf, &trip, sizeof(int));
}
}
// per vertex smoke densities
if (mesh->getType() == Mesh::TypeVortexSheet) {
VortexSheetMesh *vmesh = (VortexSheetMesh *)mesh;
int densId[4] = {0, 'v', 'd', 'e'};
gzwrite(gzf, &densId[0], sizeof(int) * 4);
// compute densities
vector<float> triDensity(numTris);
for (int tri = 0; tri < numTris; tri++) {
Real area = vmesh->getFaceArea(tri);
if (area > 0)
triDensity[tri] = vmesh->sheet(tri).smokeAmount;
}
// project triangle data to vertex
vector<int> triPerVertex(numVerts);
vector<float> density(numVerts);
for (int tri = 0; tri < numTris; tri++) {
for (int c = 0; c < 3; c++) {
int vertex = mesh->tris(tri).c[c];
density[vertex] += triDensity[tri];
triPerVertex[vertex]++;
}
}
// averaged smoke densities
for (int point = 0; point < numVerts; point++) {
float dens = 0;
if (triPerVertex[point] > 0)
dens = density[point] / triPerVertex[point];
gzwrite(gzf, &dens, sizeof(float));
}
}
// vertex flags
if (mesh->getType() == Mesh::TypeVortexSheet) {
int Id[4] = {0, 'v', 'x', 'f'};
gzwrite(gzf, &Id[0], sizeof(int) * 4);
// averaged smoke densities
for (int point = 0; point < numVerts; point++) {
float alpha = (mesh->nodes(point).flags & Mesh::NfMarked) ? 1 : 0;
gzwrite(gzf, &alpha, sizeof(float));
}
}
gzclose(gzf);
#else
debMsg("file format not supported without zlib", 1);
#endif
}
void readObjFile(const std::string &name, Mesh *mesh, bool append)
{
ifstream ifs(name.c_str());
if (!ifs.good())
errMsg("can't open file '" + name + "'");
if (!append)
mesh->clear();
int nodebase = mesh->numNodes();
int cnt = nodebase;
while (ifs.good() && !ifs.eof()) {
string id;
ifs >> id;
if (id[0] == '#') {
// comment
getline(ifs, id);
continue;
}
if (id == "vt") {
// tex coord, ignore
}
else if (id == "vn") {
// normals
if (!mesh->numNodes())
errMsg("invalid amount of nodes");
Node n = mesh->nodes(cnt);
ifs >> n.normal.x >> n.normal.y >> n.normal.z;
cnt++;
}
else if (id == "v") {
// vertex
Node n;
ifs >> n.pos.x >> n.pos.y >> n.pos.z;
mesh->addNode(n);
}
else if (id == "g") {
// group
string group;
ifs >> group;
}
else if (id == "f") {
// face
string face;
Triangle t;
for (int i = 0; i < 3; i++) {
ifs >> face;
if (face.find('/') != string::npos)
face = face.substr(0, face.find('/')); // ignore other indices
int idx = atoi(face.c_str()) - 1;
if (idx < 0)
errMsg("invalid face encountered");
idx += nodebase;
t.c[i] = idx;
}
mesh->addTri(t);
}
else {
// whatever, ignore
}
// kill rest of line
getline(ifs, id);
}
ifs.close();
}
// write regular .obj file, in line with bobj.gz output (but only verts & tris for now)
void writeObjFile(const string &name, Mesh *mesh)
{
const Real dx = mesh->getParent()->getDx();
const Vec3i gs = mesh->getParent()->getGridSize();
ofstream ofs(name.c_str());
if (!ofs.good())
errMsg("writeObjFile: can't open file " << name);
ofs << "o MantaMesh\n";
// write vertices
int numVerts = mesh->numNodes();
for (int i = 0; i < numVerts; i++) {
Vector3D<float> pos = toVec3f(mesh->nodes(i).pos);
// normalize to unit cube around 0
pos -= toVec3f(gs) * 0.5;
pos *= dx;
ofs << "v " << pos.value[0] << " " << pos.value[1] << " " << pos.value[2] << " "
<< "\n";
}
// write normals
for (int i = 0; i < numVerts; i++) {
Vector3D<float> n = toVec3f(mesh->nodes(i).normal);
// normalize to unit cube around 0
ofs << "vn " << n.value[0] << " " << n.value[1] << " " << n.value[2] << " "
<< "\n";
}
// write tris
int numTris = mesh->numTris();
for (int t = 0; t < numTris; t++) {
ofs << "f " << (mesh->tris(t).c[0] + 1) << " " << (mesh->tris(t).c[1] + 1) << " "
<< (mesh->tris(t).c[2] + 1) << " "
<< "\n";
}
ofs.close();
}
template<class T> void readMdataUni(const std::string &name, MeshDataImpl<T> *mdata)
{
debMsg("reading mesh data " << mdata->getName() << " from uni file " << name, 1);
#if NO_ZLIB != 1
gzFile gzf = (gzFile)safeGzopen(name.c_str(), "rb");
if (!gzf)
errMsg("can't open file " << name);
char ID[5] = {0, 0, 0, 0, 0};
gzread(gzf, ID, 4);
if (!strcmp(ID, "MD01")) {
UniMeshHeader head;
assertMsg(gzread(gzf, &head, sizeof(UniMeshHeader)) == sizeof(UniMeshHeader),
"can't read file, no header present");
mdata->resize(head.dim);
assertMsg(head.dim == mdata->size(), "mdata size doesn't match");
# if FLOATINGPOINT_PRECISION != 1
MeshDataImpl<T> temp(mdata->getParent());
temp.resize(mdata->size());
mdataReadConvert<T>(gzf, *mdata, &(temp[0]), head.bytesPerElement);
# else
assertMsg(((head.bytesPerElement == sizeof(T)) && (head.elementType == 1)),
"mdata type doesn't match");
IndexInt bytes = sizeof(T) * head.dim;
IndexInt readBytes = gzread(gzf, &(mdata->get(0)), sizeof(T) * head.dim);
assertMsg(bytes == readBytes,
"can't read uni file, stream length does not match, " << bytes << " vs "
<< readBytes);
# endif
}
gzclose(gzf);
#else
debMsg("file format not supported without zlib", 1);
#endif
}
template<class T> void writeMdataUni(const std::string &name, MeshDataImpl<T> *mdata)
{
debMsg("writing mesh data " << mdata->getName() << " to uni file " << name, 1);
#if NO_ZLIB != 1
char ID[5] = "MD01";
UniMeshHeader head;
head.dim = mdata->size();
head.bytesPerElement = sizeof(T);
head.elementType = 1; // 1 for mesh data, todo - add sub types?
snprintf(head.info, STR_LEN_PDATA, "%s", buildInfoString().c_str());
MuTime stamp;
head.timestamp = stamp.time;
gzFile gzf = (gzFile)safeGzopen(name.c_str(), "wb1"); // do some compression
if (!gzf)
errMsg("can't open file " << name);
gzwrite(gzf, ID, 4);
# if FLOATINGPOINT_PRECISION != 1
// always write float values, even if compiled with double precision (as for grids)
MeshDataImpl<T> temp(mdata->getParent());
temp.resize(mdata->size());
mdataConvertWrite(gzf, *mdata, &(temp[0]), head);
# else
gzwrite(gzf, &head, sizeof(UniMeshHeader));
gzwrite(gzf, &(mdata->get(0)), sizeof(T) * head.dim);
# endif
gzclose(gzf);
#else
debMsg("file format not supported without zlib", 1);
#endif
};
// explicit instantiation
template void writeMdataUni<int>(const std::string &name, MeshDataImpl<int> *mdata);
template void writeMdataUni<Real>(const std::string &name, MeshDataImpl<Real> *mdata);
template void writeMdataUni<Vec3>(const std::string &name, MeshDataImpl<Vec3> *mdata);
template void readMdataUni<int>(const std::string &name, MeshDataImpl<int> *mdata);
template void readMdataUni<Real>(const std::string &name, MeshDataImpl<Real> *mdata);
template void readMdataUni<Vec3>(const std::string &name, MeshDataImpl<Vec3> *mdata);
} // namespace Manta