Files
test2/intern/ghost/GHOST_IXrContext.hh
Fermin ad58c9eaca XR: Add passthrough support for Meta Quest devices
Uses the OpenXR extension XR_FB_PASSTHROUGH_EXTENSION_NAME,
compatible mainly with the Meta Quest family of devices.

Currently, passthrough support over OpenXR is disabled by default
in the Quest Link app, and must be manually enabled in its settings
to use this feature.

The performance of the passthrough render varies with the quality
of the connection between the headset and the PC. For better results,
connecting the headset directly through USB to the PC, or at least
connecting the PC to the local network over ethernet, is recommended.

Thanks a lot to [KISKA](https://kiska.com/)
for their support in the development of this feature.

Pull Request: https://projects.blender.org/blender/blender/pulls/124204
2024-07-09 06:10:17 +02:00

38 lines
1.2 KiB
C++

/* SPDX-FileCopyrightText: 2002-2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup GHOST
*/
#pragma once
#include "GHOST_Types.h"
class GHOST_XrSession;
class GHOST_IXrContext {
public:
virtual ~GHOST_IXrContext() = default;
virtual void startSession(const GHOST_XrSessionBeginInfo *begin_info) = 0;
virtual void endSession() = 0;
virtual bool isSessionRunning() const = 0;
virtual void drawSessionViews(void *draw_customdata) = 0;
/* Needed for the GHOST C api. */
virtual GHOST_XrSession *getSession() = 0;
virtual const GHOST_XrSession *getSession() const = 0;
virtual void dispatchErrorMessage(const class GHOST_XrException *) const = 0;
virtual void setGraphicsContextBindFuncs(GHOST_XrGraphicsContextBindFn bind_fn,
GHOST_XrGraphicsContextUnbindFn unbind_fn) = 0;
virtual void setDrawViewFunc(GHOST_XrDrawViewFn draw_view_fn) = 0;
virtual void setPassthroughEnabledFunc(GHOST_XrPassthroughEnabledFn passthrough_enabled_fn) = 0;
virtual void setDisablePassthroughFunc(GHOST_XrDisablePassthroughFn disable_passthrough_fn) = 0;
virtual bool needsUpsideDownDrawing() const = 0;
};