Files
test2/scripts/startup/bl_ui/properties_collection.py
Pratik Borhade 06a2617107 Fix #100786: Collection hide viewport in properties tab
Similar to other visibility properties, include "hide_viewport" in
collection properties tab. One issue is that, when collection is
disabled, automatically parent collection is selected or tab is gone
when parent collection does not exist. The check was added in
0a903e7ab1, it doesn't seem very useful so
removed that.

Pull Request: https://projects.blender.org/blender/blender/pulls/132107
2025-01-10 14:49:43 +01:00

134 lines
4.1 KiB
Python

# SPDX-FileCopyrightText: 2017-2023 Blender Authors
#
# SPDX-License-Identifier: GPL-2.0-or-later
from bpy.types import (
Collection,
Menu,
Panel,
)
from rna_prop_ui import PropertyPanel
class CollectionButtonsPanel:
bl_space_type = 'PROPERTIES'
bl_region_type = 'WINDOW'
bl_context = "collection"
@classmethod
def poll(cls, context):
return context.collection != context.scene.collection
def lineart_make_line_type_entry(col, line_type, text_disp, expand, search_from):
col.prop(line_type, "use", text=text_disp)
if line_type.use and expand:
col.prop_search(line_type, "layer", search_from, "layers", icon='GREASEPENCIL')
col.prop_search(line_type, "material", search_from, "materials", icon='SHADING_TEXTURE')
class COLLECTION_PT_collection_flags(CollectionButtonsPanel, Panel):
bl_label = "Restrictions"
def draw(self, context):
layout = self.layout
layout.use_property_split = True
layout.use_property_decorate = False
collection = context.collection
vl = context.view_layer
vlc = vl.active_layer_collection
col = layout.column(align=True)
col.prop(collection, "hide_select", text="Selectable", toggle=False, invert_checkbox=True)
col.prop(collection, "hide_viewport", toggle=False)
col.prop(collection, "hide_render", toggle=False)
col = layout.column(align=True)
col.prop(vlc, "holdout", toggle=False)
col.prop(vlc, "indirect_only", toggle=False)
class COLLECTION_PT_exporters(CollectionButtonsPanel, Panel):
bl_label = "Exporters"
def draw(self, context):
layout = self.layout
layout.template_collection_exporters()
class COLLECTION_MT_context_menu_instance_offset(Menu):
bl_label = "Instance Offset"
def draw(self, _context):
layout = self.layout
layout.operator("object.instance_offset_from_cursor")
layout.operator("object.instance_offset_from_object")
layout.operator("object.instance_offset_to_cursor")
class COLLECTION_PT_instancing(CollectionButtonsPanel, Panel):
bl_label = "Instancing"
def draw(self, context):
layout = self.layout
layout.use_property_split = True
layout.use_property_decorate = False
collection = context.collection
row = layout.row(align=True)
row.prop(collection, "instance_offset")
row.menu("COLLECTION_MT_context_menu_instance_offset", icon='DOWNARROW_HLT', text="")
class COLLECTION_PT_lineart_collection(CollectionButtonsPanel, Panel):
bl_label = "Line Art"
bl_order = 10
def draw(self, context):
layout = self.layout
layout.use_property_split = True
layout.use_property_decorate = False
collection = context.collection
row = layout.row()
row.prop(collection, "lineart_usage")
layout.prop(collection, "lineart_use_intersection_mask", text="Collection Mask")
col = layout.column(align=True)
col.active = collection.lineart_use_intersection_mask
row = col.row(align=True, heading="Masks")
for i in range(8):
row.prop(collection, "lineart_intersection_mask", index=i, text=" ", toggle=True)
if i == 3:
row = col.row(align=True)
row = layout.row(heading="Intersection Priority")
row.prop(collection, "use_lineart_intersection_priority", text="")
subrow = row.row()
subrow.active = collection.use_lineart_intersection_priority
subrow.prop(collection, "lineart_intersection_priority", text="")
class COLLECTION_PT_collection_custom_props(CollectionButtonsPanel, PropertyPanel, Panel):
_context_path = "collection"
_property_type = Collection
classes = (
COLLECTION_MT_context_menu_instance_offset,
COLLECTION_PT_collection_flags,
COLLECTION_PT_instancing,
COLLECTION_PT_lineart_collection,
COLLECTION_PT_collection_custom_props,
COLLECTION_PT_exporters,
)
if __name__ == "__main__": # only for live edit.
from bpy.utils import register_class
for cls in classes:
register_class(cls)