Instead of relying on them being included indirectly. Pull Request: https://projects.blender.org/blender/blender/pulls/134406
158 lines
5.0 KiB
C++
158 lines
5.0 KiB
C++
/* SPDX-FileCopyrightText: 2023 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup edcurves
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*/
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#include "BLI_listbase.h"
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#include "BLI_math_base_safe.h"
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#include "BLI_rand.hh"
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#include "BKE_attribute.hh"
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#include "BKE_context.hh"
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#include "BKE_curves.hh"
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#include "BKE_main_invariants.hh"
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#include "BKE_node_legacy_types.hh"
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#include "BKE_node_runtime.hh"
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#include "BLT_translation.hh"
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#include "ED_curves.hh"
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#include "ED_node.hh"
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#include "ED_object.hh"
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#include "DNA_modifier_types.h"
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#include "DNA_node_types.h"
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#include "DNA_object_types.h"
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namespace blender::ed::curves {
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static bool has_surface_deformation_node(const bNodeTree &ntree)
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{
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if (!ntree.nodes_by_type("GeometryNodeDeformCurvesOnSurface").is_empty()) {
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return true;
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}
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for (const bNode *node : ntree.group_nodes()) {
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if (const bNodeTree *sub_tree = reinterpret_cast<const bNodeTree *>(node->id)) {
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if (has_surface_deformation_node(*sub_tree)) {
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return true;
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}
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}
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}
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return false;
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}
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static bool has_surface_deformation_node(const Object &curves_ob)
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{
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LISTBASE_FOREACH (const ModifierData *, md, &curves_ob.modifiers) {
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if (md->type != eModifierType_Nodes) {
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continue;
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}
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const NodesModifierData *nmd = reinterpret_cast<const NodesModifierData *>(md);
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if (nmd->node_group == nullptr) {
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continue;
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}
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if (has_surface_deformation_node(*nmd->node_group)) {
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return true;
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}
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}
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return false;
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}
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void ensure_surface_deformation_node_exists(bContext &C, Object &curves_ob)
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{
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if (has_surface_deformation_node(curves_ob)) {
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return;
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}
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Main *bmain = CTX_data_main(&C);
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Scene *scene = CTX_data_scene(&C);
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ModifierData *md = object::modifier_add(
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nullptr, bmain, scene, &curves_ob, DATA_("Surface Deform"), eModifierType_Nodes);
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NodesModifierData &nmd = *reinterpret_cast<NodesModifierData *>(md);
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nmd.node_group = bke::node_tree_add_tree(bmain, DATA_("Surface Deform"), "GeometryNodeTree");
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if (!nmd.node_group->geometry_node_asset_traits) {
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nmd.node_group->geometry_node_asset_traits = MEM_cnew<GeometryNodeAssetTraits>(__func__);
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}
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nmd.node_group->geometry_node_asset_traits->flag |= GEO_NODE_ASSET_MODIFIER;
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bNodeTree *ntree = nmd.node_group;
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ntree->tree_interface.add_socket(
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"Geometry", "", "NodeSocketGeometry", NODE_INTERFACE_SOCKET_OUTPUT, nullptr);
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ntree->tree_interface.add_socket(
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"Geometry", "", "NodeSocketGeometry", NODE_INTERFACE_SOCKET_INPUT, nullptr);
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bNode *group_input = bke::node_add_static_node(&C, ntree, NODE_GROUP_INPUT);
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bNode *group_output = bke::node_add_static_node(&C, ntree, NODE_GROUP_OUTPUT);
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bNode *deform_node = bke::node_add_static_node(&C, ntree, GEO_NODE_DEFORM_CURVES_ON_SURFACE);
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BKE_main_ensure_invariants(*bmain, nmd.node_group->id);
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bke::node_add_link(ntree,
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group_input,
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static_cast<bNodeSocket *>(group_input->outputs.first),
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deform_node,
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bke::node_find_socket(deform_node, SOCK_IN, "Curves"));
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bke::node_add_link(ntree,
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deform_node,
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bke::node_find_socket(deform_node, SOCK_OUT, "Curves"),
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group_output,
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static_cast<bNodeSocket *>(group_output->inputs.first));
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group_input->location[0] = -200;
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group_output->location[0] = 200;
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deform_node->location[0] = 0;
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BKE_main_ensure_invariants(*bmain, nmd.node_group->id);
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}
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bke::CurvesGeometry primitive_random_sphere(const int curves_size, const int points_per_curve)
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{
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bke::CurvesGeometry curves(points_per_curve * curves_size, curves_size);
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MutableSpan<int> offsets = curves.offsets_for_write();
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MutableSpan<float3> positions = curves.positions_for_write();
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bke::MutableAttributeAccessor attributes = curves.attributes_for_write();
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bke::SpanAttributeWriter<float> radius = attributes.lookup_or_add_for_write_only_span<float>(
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"radius", bke::AttrDomain::Point);
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for (const int i : offsets.index_range()) {
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offsets[i] = points_per_curve * i;
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}
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RandomNumberGenerator rng;
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const OffsetIndices points_by_curve = curves.points_by_curve();
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for (const int i : curves.curves_range()) {
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const IndexRange points = points_by_curve[i];
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MutableSpan<float3> curve_positions = positions.slice(points);
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MutableSpan<float> curve_radii = radius.span.slice(points);
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const float theta = 2.0f * M_PI * rng.get_float();
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const float phi = safe_acosf(2.0f * rng.get_float() - 1.0f);
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float3 no = {std::sin(theta) * std::sin(phi), std::cos(theta) * std::sin(phi), std::cos(phi)};
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no = math::normalize(no);
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float3 co = no;
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for (int key = 0; key < points_per_curve; key++) {
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float t = key / float(points_per_curve - 1);
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curve_positions[key] = co;
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curve_radii[key] = 0.02f * (1.0f - t);
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float3 offset = float3(rng.get_float(), rng.get_float(), rng.get_float()) * 2.0f - 1.0f;
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co += (offset + no) / points_per_curve;
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}
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}
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radius.finish();
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return curves;
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}
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} // namespace blender::ed::curves
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