This only renames variables named `seq` and not other variants, like `seq_*` or `seq1`. Pull Request: https://projects.blender.org/blender/blender/pulls/132736
17 lines
373 B
C++
17 lines
373 B
C++
/* SPDX-FileCopyrightText: 2004 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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/** \file
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* \ingroup sequencer
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*/
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struct Scene;
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struct Strip;
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Strip *SEQ_select_active_get(const Scene *scene);
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bool SEQ_select_active_get_pair(Scene *scene, Strip **r_seq_act, Strip **r_seq_other);
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void SEQ_select_active_set(Scene *scene, Strip *strip);
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