This patch fixes an issue where the splash screen width clamping calculation would result in a very narrow size on HiDPI/Retina display due to the native pixel size not being taken into account. Fixed by using the `WM_window_native_pixel_x()` function to obtain the horizontal window size instead of directly using `CTX_wm_window(C)->sizex`. Pull Request: https://projects.blender.org/blender/blender/pulls/137997