Example: Step is 3 Action starts at 1, so the action will try to export frames 1 / 4 / 7 / 10, etc... But full object backing is enable, and scene starts at 0. So cached data are on frame 0 / 3 / 6 / 9 / 12, etc... When we are trying to export the action on armature after the full bake on empty, we are trying to retrieve frame 1, but cache was on 0 / 3 / 6 / 9