Files
test2/source/blender/avi/SConscript
Michel Selten 9330e553e8 SCons updates
* libraries are now generated in [BUILD_DIR]/lib
* passed the user_options to all libraries now.
  This means I could remove a couple of Export/Import lines.
* Changed the order in source/blender/src/SConscript and
  source/gameengine/SConscript.
  All libraries are now sorted alphabetically. This has no impact on the build
  process.
2004-02-15 19:25:32 +00:00

26 lines
763 B
Python

avi_env = Environment()
# Import the C flags set in the SConstruct file
Import ('cflags')
Import ('cxxflags')
Import ('defines')
Import ('extra_includes')
Import ('user_options_dict')
avi_env.Append (CCFLAGS = cflags)
avi_env.Append (CXXFLAGS = cxxflags)
avi_env.Append (CPPDEFINES = defines)
source_files = ['intern/avi.c',
'intern/avirgb.c',
'intern/codecs.c',
'intern/endian.c',
'intern/mjpeg.c',
'intern/options.c',
'intern/rgb32.c']
avi_env.Append (CPPPATH = ['.',
'#/intern/guardedalloc'])
avi_env.Append (CPPPATH=extra_includes)
avi_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/blender_avi', source=source_files)