Files
test2/source/blender/blenloader/SConscript
Michel Selten 9330e553e8 SCons updates
* libraries are now generated in [BUILD_DIR]/lib
* passed the user_options to all libraries now.
  This means I could remove a couple of Export/Import lines.
* Changed the order in source/blender/src/SConscript and
  source/gameengine/SConscript.
  All libraries are now sorted alphabetically. This has no impact on the build
  process.
2004-02-15 19:25:32 +00:00

31 lines
1.2 KiB
Python

blenloader_env = Environment()
# Import the C flags set in the SConstruct file
Import ('cflags')
Import ('cxxflags')
Import ('defines')
Import ('user_options_dict')
blenloader_env.Append (CCFLAGS = cflags)
blenloader_env.Append (CXXFLAGS = cxxflags)
blenloader_env.Append (CPPDEFINES = defines)
source_files = ['intern/genfile.c',
'intern/readblenentry.c',
'intern/readfile.c',
'intern/writefile.c']
blenloader_env.Append (CPPPATH = ['.',
'#/intern/guardedalloc',
'../blenlib',
'../blenkernel',
'../makesdna',
'../readblenfile',
'../include',
'../python',
'../../kernel/gen_messaging',
'../render/extern/include',
'../writestreamglue',
'../readstreamglue'])
blenloader_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/blender_blenloader', source=source_files)