Files
test2/source/creator/creator_intern.h
Campbell Barton 9372e0dfe0 CLI: support defining custom commands via C++ & Python API
Add support for add-ons to define commands using the new argument
`-c` or `--command`.

Commands behave as follows:

- Passing in a command enables background mode without the need to pass
  in `--background`.
- All arguments following the command are passed to the command
  (without the need to use the `--` argument).
- Add-ons can define their own commands via
  `bpy.utils.register_cli_command` (see examples in API docs).
- Passing in `--command help` lists all available commands.

Ref !119115
2024-03-08 11:10:13 +11:00

120 lines
2.9 KiB
C

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup creator
*
* Functionality for main() initialization.
*/
struct bArgs;
struct bContext;
#ifdef __cplusplus
extern "C" {
#endif
#ifndef WITH_PYTHON_MODULE
/* creator_args.c */
/**
* \param all: When enabled, all arguments are initialized
* even for configurations that don't apply to the current system.
* Used for documentation (see Python API: `bpy.app.help_text(all=True)`).
*/
void main_args_setup(struct bContext *C, struct bArgs *ba, bool all);
/**
* Handler for loading blend files.
* \note arguments that cannot be parsed are assumed to be blend files.
*/
int main_args_handle_load_file(int argc, const char **argv, void *data);
/* creator_signals.c */
void main_signal_setup(void);
void main_signal_setup_background(void);
void main_signal_setup_fpe(void);
#endif /* !WITH_PYTHON_MODULE */
/** Shared data for argument handlers to store state in. */
struct ApplicationState {
struct {
bool use_crash_handler;
bool use_abort_handler;
} signal;
/* we may want to set different exit codes for other kinds of errors */
struct {
unsigned char python;
} exit_code_on_error;
/** Storage for commands (see `--command` argument). */
struct {
int argc;
const char **argv;
} command;
};
extern struct ApplicationState app_state; /* creator.c */
/**
* Passes for use by #main_args_setup.
* Keep in order of execution.
*/
enum {
/** Run before sub-system initialization. */
ARG_PASS_ENVIRONMENT = 1,
/** General settings parsing, also animation player. */
ARG_PASS_SETTINGS = 2,
/** Windowing & graphical settings (ignored in background mode). */
ARG_PASS_SETTINGS_GUI = 3,
/** Currently use for audio devices. */
ARG_PASS_SETTINGS_FORCE = 4,
/**
* Actions & fall back to loading blend file.
*
* \note arguments in the final pass must use #WM_exit instead of `exit()` environment is
* properly shut-down (temporary directory deleted, etc).
*/
ARG_PASS_FINAL = 5,
};
/* for the callbacks: */
#ifndef WITH_PYTHON_MODULE
# define BLEND_VERSION_FMT "Blender %d.%d.%d"
# define BLEND_VERSION_ARG (BLENDER_VERSION / 100), (BLENDER_VERSION % 100), BLENDER_VERSION_PATCH
#endif
#ifdef WITH_BUILDINFO_HEADER
# define BUILD_DATE
#endif
/* From `buildinfo.c`. */
#ifdef BUILD_DATE
extern char build_date[];
extern char build_time[];
extern char build_hash[];
extern unsigned long build_commit_timestamp;
/* TODO(@sergey): ideally size need to be in sync with `buildinfo.c`. */
extern char build_commit_date[16];
extern char build_commit_time[16];
extern char build_branch[];
extern char build_platform[];
extern char build_type[];
extern char build_cflags[];
extern char build_cxxflags[];
extern char build_linkflags[];
extern char build_system[];
#endif /* BUILD_DATE */
#ifdef __cplusplus
}
#endif