A lot of files were missing copyright field in the header and
the Blender Foundation contributed to them in a sense of bug
fixing and general maintenance.
This change makes it explicit that those files are at least
partially copyrighted by the Blender Foundation.
Note that this does not make it so the Blender Foundation is
the only holder of the copyright in those files, and developers
who do not have a signed contract with the foundation still
hold the copyright as well.
Another aspect of this change is using SPDX format for the
header. We already used it for the license specification,
and now we state it for the copyright as well, following the
FAQ:
https://reuse.software/faq/
259 lines
6.9 KiB
C
259 lines
6.9 KiB
C
/* SPDX-FileCopyrightText: 2006-2007 Blender Foundation
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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/** \file
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* \ingroup bke
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*
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* Resizable Icons for Blender
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*
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* There is some thread safety for this API but it is rather weak. Registering or unregistering
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* icons is thread safe, changing data of icons from multiple threads is not. Practically this
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* should be fine since only the main thread modifies icons. Should that change, more locks or a
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* different design need to be introduced.
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*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include "BLI_compiler_attrs.h"
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#include "DNA_ID_enums.h"
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typedef void (*DrawInfoFreeFP)(void *drawinfo);
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enum {
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/** ID preview: obj is #ID. */
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ICON_DATA_ID = 0,
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/** Arbitrary Image buffer: obj is #ImBuf */
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ICON_DATA_IMBUF,
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/** Preview: obj is #PreviewImage */
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ICON_DATA_PREVIEW,
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/** 2D triangles: obj is #Icon_Geom */
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ICON_DATA_GEOM,
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/** Studio-light. */
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ICON_DATA_STUDIOLIGHT,
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/** GPencil Layer color preview (annotations): obj is #bGPDlayer */
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ICON_DATA_GPLAYER,
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};
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/**
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* \note See comment at the top regarding thread safety.
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*/
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struct Icon {
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void *drawinfo;
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/**
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* Data defined by #obj_type
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* \note for #ICON_DATA_GEOM the memory is owned by the icon,
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* could be made into a flag if we want that to be optional.
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*/
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void *obj;
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char obj_type;
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/** Internal use only. */
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char flag;
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/** #ID_Type or 0 when not used for ID preview. */
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short id_type;
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DrawInfoFreeFP drawinfo_free;
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};
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/** Used for #ICON_DATA_GEOM, assigned to #Icon.obj. */
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struct Icon_Geom {
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int icon_id;
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int coords_len;
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int coords_range[2];
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unsigned char (*coords)[2];
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unsigned char (*colors)[4];
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/* when not NULL, the memory of coords and colors is a sub-region of this pointer. */
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const void *mem;
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};
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typedef struct Icon Icon;
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struct BlendDataReader;
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struct BlendWriter;
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struct ID;
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struct ImBuf;
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struct PreviewImage;
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struct StudioLight;
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struct bGPDlayer;
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void BKE_icons_init(int first_dyn_id);
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/**
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* Return icon id for library object or create new icon if not found.
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*/
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int BKE_icon_id_ensure(struct ID *id);
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/**
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* Return icon id for Grease Pencil layer (color preview) or create new icon if not found.
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*/
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int BKE_icon_gplayer_color_ensure(struct bGPDlayer *gpl);
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/**
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* Return icon id of given preview, or create new icon if not found.
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*/
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int BKE_icon_preview_ensure(struct ID *id, struct PreviewImage *preview);
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/**
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* Create an icon as owner or \a ibuf. The icon-ID is not stored in \a ibuf,
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* it needs to be stored separately.
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* \note Transforms ownership of \a ibuf to the newly created icon.
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*/
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int BKE_icon_imbuf_create(struct ImBuf *ibuf) ATTR_WARN_UNUSED_RESULT;
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struct ImBuf *BKE_icon_imbuf_get_buffer(int icon_id) ATTR_WARN_UNUSED_RESULT;
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/**
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* Retrieve icon for id.
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*/
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struct Icon *BKE_icon_get(int icon_id);
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/**
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* Set icon for id if not already defined.
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* Used for inserting the internal icons.
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*/
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void BKE_icon_set(int icon_id, struct Icon *icon);
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/**
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* Remove icon and free data if library object becomes invalid.
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*/
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void BKE_icon_id_delete(struct ID *id);
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/**
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* Remove icon and free data.
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*/
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bool BKE_icon_delete(int icon_id);
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bool BKE_icon_delete_unmanaged(int icon_id);
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/**
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* Report changes - icon needs to be recalculated.
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*/
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void BKE_icon_changed(int icon_id);
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/**
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* Free all icons.
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*/
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void BKE_icons_free(void);
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/**
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* Free all icons marked for deferred deletion.
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*/
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void BKE_icons_deferred_free(void);
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/**
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* Free the preview image for use in list.
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*/
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void BKE_previewimg_freefunc(void *link);
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/**
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* Free the preview image.
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*/
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void BKE_previewimg_free(struct PreviewImage **prv);
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/**
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* Clear the preview image or icon, but does not free it.
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*/
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void BKE_previewimg_clear(struct PreviewImage *prv);
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/**
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* Clear the preview image or icon at a specific size.
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*/
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void BKE_previewimg_clear_single(struct PreviewImage *prv, enum eIconSizes size);
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/**
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* Get the preview from any pointer.
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*/
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struct PreviewImage **BKE_previewimg_id_get_p(const struct ID *id);
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struct PreviewImage *BKE_previewimg_id_get(const struct ID *id);
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bool BKE_previewimg_id_supports_jobs(const struct ID *id);
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/**
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* Trigger deferred loading of a custom image file into the preview buffer.
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*/
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void BKE_previewimg_id_custom_set(struct ID *id, const char *filepath);
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/**
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* Free the preview image belonging to the id.
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*/
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void BKE_previewimg_id_free(struct ID *id);
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/**
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* Create a new preview image.
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*/
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struct PreviewImage *BKE_previewimg_create(void);
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/**
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* Create a copy of the preview image.
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*/
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struct PreviewImage *BKE_previewimg_copy(const struct PreviewImage *prv);
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/**
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* Duplicate preview image from \a id and clear icon_id,
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* to be used by data-block copy functions.
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*/
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void BKE_previewimg_id_copy(struct ID *new_id, const struct ID *old_id);
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/**
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* Retrieve existing or create new preview image.
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*/
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struct PreviewImage *BKE_previewimg_id_ensure(struct ID *id);
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/**
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* Handle deferred (lazy) loading/generation of preview image, if needed.
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* For now, only used with file thumbnails.
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*/
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void BKE_previewimg_ensure(struct PreviewImage *prv, int size);
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/**
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* Create an #ImBuf holding a copy of the preview image buffer in \a prv.
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* \note The returned image buffer has to be free'd (#IMB_freeImBuf()).
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*/
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struct ImBuf *BKE_previewimg_to_imbuf(struct PreviewImage *prv, int size);
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void BKE_previewimg_finish(struct PreviewImage *prv, int size);
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bool BKE_previewimg_is_finished(const struct PreviewImage *prv, int size);
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struct PreviewImage *BKE_previewimg_cached_get(const char *name);
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/**
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* Generate an empty #PreviewImage, if not yet existing.
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*/
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struct PreviewImage *BKE_previewimg_cached_ensure(const char *name);
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/**
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* Generate a #PreviewImage from given `filepath`, using thumbnails management, if not yet
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* existing. Does not actually generate the preview, #BKE_previewimg_ensure() must be called for
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* that.
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*/
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struct PreviewImage *BKE_previewimg_cached_thumbnail_read(const char *name,
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const char *filepath,
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int source,
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bool force_update);
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void BKE_previewimg_cached_release(const char *name);
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void BKE_previewimg_deferred_release(struct PreviewImage *prv);
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void BKE_previewimg_blend_write(struct BlendWriter *writer, const struct PreviewImage *prv);
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void BKE_previewimg_blend_read(struct BlendDataReader *reader, struct PreviewImage *prv);
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int BKE_icon_geom_ensure(struct Icon_Geom *geom);
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struct Icon_Geom *BKE_icon_geom_from_memory(uchar *data, size_t data_len);
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struct Icon_Geom *BKE_icon_geom_from_file(const char *filename);
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struct ImBuf *BKE_icon_geom_rasterize(const struct Icon_Geom *geom,
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unsigned int size_x,
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unsigned int size_y);
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void BKE_icon_geom_invert_lightness(struct Icon_Geom *geom);
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int BKE_icon_ensure_studio_light(struct StudioLight *sl, int id_type);
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#define ICON_RENDER_DEFAULT_HEIGHT 32
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#ifdef __cplusplus
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}
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#endif
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