A lot of files were missing copyright field in the header and
the Blender Foundation contributed to them in a sense of bug
fixing and general maintenance.
This change makes it explicit that those files are at least
partially copyrighted by the Blender Foundation.
Note that this does not make it so the Blender Foundation is
the only holder of the copyright in those files, and developers
who do not have a signed contract with the foundation still
hold the copyright as well.
Another aspect of this change is using SPDX format for the
header. We already used it for the license specification,
and now we state it for the copyright as well, following the
FAQ:
https://reuse.software/faq/
63 lines
1.6 KiB
C
63 lines
1.6 KiB
C
/* SPDX-FileCopyrightText: Blender Foundation
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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/** \file
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* \ingroup bke
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* \brief General operations for probes.
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*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct LightProbe;
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struct Main;
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struct BlendWriter;
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struct BlendDataReader;
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struct LightProbeObjectCache;
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struct LightProbeGridCacheFrame;
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struct Object;
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void BKE_lightprobe_type_set(struct LightProbe *probe, short lightprobe_type);
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void *BKE_lightprobe_add(struct Main *bmain, const char *name);
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void BKE_lightprobe_cache_blend_write(struct BlendWriter *writer,
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struct LightProbeObjectCache *cache);
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void BKE_lightprobe_cache_blend_read(struct BlendDataReader *reader,
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struct LightProbeObjectCache *cache);
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/**
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* Create a single empty irradiance grid cache.
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*/
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struct LightProbeGridCacheFrame *BKE_lightprobe_grid_cache_frame_create(void);
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/**
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* Free a single grid cache.
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*/
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void BKE_lightprobe_grid_cache_frame_free(struct LightProbeGridCacheFrame *cache);
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/**
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* Create the grid cache list depending on the lightprobe baking settings.
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* The list is left empty to be filled by the baking process.
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*/
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void BKE_lightprobe_cache_create(struct Object *object);
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/**
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* Free all irradiance grids allocated for the given object.
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*/
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void BKE_lightprobe_cache_free(struct Object *object);
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/**
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* Return the number of sample stored inside an irradiance cache.
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* This depends on the light cache type.
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*/
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int64_t BKE_lightprobe_grid_cache_frame_sample_count(const struct LightProbeGridCacheFrame *cache);
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#ifdef __cplusplus
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}
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#endif
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