Files
test2/source/blender/blenkernel/BKE_mesh_iterators.h
Sergey Sharybin c1bc70b711 Cleanup: Add a copyright notice to files and use SPDX format
A lot of files were missing copyright field in the header and
the Blender Foundation contributed to them in a sense of bug
fixing and general maintenance.

This change makes it explicit that those files are at least
partially copyrighted by the Blender Foundation.

Note that this does not make it so the Blender Foundation is
the only holder of the copyright in those files, and developers
who do not have a signed contract with the foundation still
hold the copyright as well.

Another aspect of this change is using SPDX format for the
header. We already used it for the license specification,
and now we state it for the copyright as well, following the
FAQ:

    https://reuse.software/faq/
2023-05-31 16:19:06 +02:00

63 lines
2.0 KiB
C

/* SPDX-FileCopyrightText: 2023 Blender Foundation
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup bke
*/
#ifdef __cplusplus
extern "C" {
#endif
struct Mesh;
typedef enum MeshForeachFlag {
MESH_FOREACH_NOP = 0,
/* foreachMappedVert, foreachMappedLoop, foreachMappedFaceCenter */
MESH_FOREACH_USE_NORMAL = (1 << 0),
} MeshForeachFlag;
void BKE_mesh_foreach_mapped_vert(
const struct Mesh *mesh,
void (*func)(void *userData, int index, const float co[3], const float no[3]),
void *userData,
MeshForeachFlag flag);
/**
* Copied from #cdDM_foreachMappedEdge.
* \param tot_edges: Number of original edges. Used to avoid calling the callback with invalid
* edge indices.
*/
void BKE_mesh_foreach_mapped_edge(
struct Mesh *mesh,
int tot_edges,
void (*func)(void *userData, int index, const float v0co[3], const float v1co[3]),
void *userData);
void BKE_mesh_foreach_mapped_loop(struct Mesh *mesh,
void (*func)(void *userData,
int vertex_index,
int face_index,
const float co[3],
const float no[3]),
void *userData,
MeshForeachFlag flag);
void BKE_mesh_foreach_mapped_face_center(
struct Mesh *mesh,
void (*func)(void *userData, int index, const float cent[3], const float no[3]),
void *userData,
MeshForeachFlag flag);
void BKE_mesh_foreach_mapped_subdiv_face_center(
struct Mesh *mesh,
void (*func)(void *userData, int index, const float cent[3], const float no[3]),
void *userData,
MeshForeachFlag flag);
void BKE_mesh_foreach_mapped_vert_coords_get(const struct Mesh *me_eval,
float (*r_cos)[3],
int totcos);
#ifdef __cplusplus
}
#endif