A lot of files were missing copyright field in the header and
the Blender Foundation contributed to them in a sense of bug
fixing and general maintenance.
This change makes it explicit that those files are at least
partially copyrighted by the Blender Foundation.
Note that this does not make it so the Blender Foundation is
the only holder of the copyright in those files, and developers
who do not have a signed contract with the foundation still
hold the copyright as well.
Another aspect of this change is using SPDX format for the
header. We already used it for the license specification,
and now we state it for the copyright as well, following the
FAQ:
https://reuse.software/faq/
35 lines
911 B
C
35 lines
911 B
C
/* SPDX-FileCopyrightText: 2019 Blender Foundation
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup bke
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*/
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#pragma once
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#include "BLI_sys_types.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct Mesh;
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struct Subdiv;
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/* Special version of subdivision surface which calculates final positions for coarse vertices.
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* Effectively is pushing the coarse positions to the limit surface.
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*
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* One of the usage examples is calculation of crazy space of subdivision modifier, allowing to
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* paint on a deformed mesh with sub-surf on it.
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*
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* vertex_cos are supposed to hold coordinates of the coarse mesh. */
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void BKE_subdiv_deform_coarse_vertices(struct Subdiv *subdiv,
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const struct Mesh *coarse_mesh,
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float (*vertex_cos)[3],
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int num_verts);
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#ifdef __cplusplus
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}
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#endif
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