Files
test2/source/blender/blenkernel/BKE_workspace.h
Sergey Sharybin c1bc70b711 Cleanup: Add a copyright notice to files and use SPDX format
A lot of files were missing copyright field in the header and
the Blender Foundation contributed to them in a sense of bug
fixing and general maintenance.

This change makes it explicit that those files are at least
partially copyrighted by the Blender Foundation.

Note that this does not make it so the Blender Foundation is
the only holder of the copyright in those files, and developers
who do not have a signed contract with the foundation still
hold the copyright as well.

Another aspect of this change is using SPDX format for the
header. We already used it for the license specification,
and now we state it for the copyright as well, following the
FAQ:

    https://reuse.software/faq/
2023-05-31 16:19:06 +02:00

175 lines
6.9 KiB
C

/* SPDX-FileCopyrightText: 2023 Blender Foundation
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup bke
*/
#pragma once
#include "BLI_compiler_attrs.h"
#ifdef __cplusplus
extern "C" {
#endif
struct Main;
struct bScreen;
struct bToolRef;
/* -------------------------------------------------------------------- */
/** \name Create, Delete, Initialize
* \{ */
struct WorkSpace *BKE_workspace_add(struct Main *bmain, const char *name);
/**
* Remove \a workspace by freeing itself and its data. This is a higher-level wrapper that
* calls #workspace_free_data (through #BKE_id_free) to free the workspace data, and frees
* other data-blocks owned by \a workspace and its layouts (currently that is screens only).
*
* Always use this to remove (and free) workspaces. Don't free non-ID workspace members here.
*/
void BKE_workspace_remove(struct Main *bmain, struct WorkSpace *workspace);
struct WorkSpaceInstanceHook *BKE_workspace_instance_hook_create(const struct Main *bmain,
int winid);
void BKE_workspace_instance_hook_free(const struct Main *bmain,
struct WorkSpaceInstanceHook *hook);
/**
* Add a new layout to \a workspace for \a screen.
*/
struct WorkSpaceLayout *BKE_workspace_layout_add(struct Main *bmain,
struct WorkSpace *workspace,
struct bScreen *screen,
const char *name) ATTR_NONNULL();
void BKE_workspace_layout_remove(struct Main *bmain,
struct WorkSpace *workspace,
struct WorkSpaceLayout *layout) ATTR_NONNULL();
void BKE_workspace_relations_free(ListBase *relation_list);
/** \} */
/* -------------------------------------------------------------------- */
/** \name General Utilities
* \{ */
struct WorkSpaceLayout *BKE_workspace_layout_find(const struct WorkSpace *workspace,
const struct bScreen *screen)
ATTR_NONNULL() ATTR_WARN_UNUSED_RESULT;
/**
* Find the layout for \a screen without knowing which workspace to look in.
* Can also be used to find the workspace that contains \a screen.
*
* \param r_workspace: Optionally return the workspace that contains the
* looked up layout (if found).
*/
struct WorkSpaceLayout *BKE_workspace_layout_find_global(const struct Main *bmain,
const struct bScreen *screen,
struct WorkSpace **r_workspace)
ATTR_NONNULL(1, 2);
/**
* Circular workspace layout iterator.
*
* \param callback: Custom function which gets executed for each layout.
* Can return false to stop iterating.
* \param arg: Custom data passed to each \a callback call.
*
* \return the layout at which \a callback returned false.
*/
struct WorkSpaceLayout *BKE_workspace_layout_iter_circular(
const struct WorkSpace *workspace,
struct WorkSpaceLayout *start,
bool (*callback)(const struct WorkSpaceLayout *layout, void *arg),
void *arg,
bool iter_backward);
void BKE_workspace_tool_remove(struct WorkSpace *workspace, struct bToolRef *tref)
ATTR_NONNULL(1, 2);
/**
* Replace tools ID's, intended for use in versioning code.
* \param space_type: The space-type to match #bToolRef::space_type.
* \param mode: The space-type to match #bToolRef::mode.
* \param idname_prefix_skip: Ignore when NULL, otherwise only operate
* on tools that have this text as the #bToolRef::idname prefix, which is skipped before
* the replacement runs. This avoids having to duplicate a common prefix in the replacement text.
* \param replace_table: An array of (source, destination) pairs.
* \param replace_table_num: The number of items in `replace_table`.
*/
void BKE_workspace_tool_id_replace_table(struct WorkSpace *workspace,
const int space_type,
const int mode,
const char *idname_prefix_skip,
const char *replace_table[][2],
int replace_table_num) ATTR_NONNULL(1, 5);
/** \} */
/* -------------------------------------------------------------------- */
/** \name Getters/Setters
* \{ */
#define GETTER_ATTRS ATTR_NONNULL() ATTR_WARN_UNUSED_RESULT
#define SETTER_ATTRS ATTR_NONNULL(1)
struct WorkSpace *BKE_workspace_active_get(struct WorkSpaceInstanceHook *hook) GETTER_ATTRS;
void BKE_workspace_active_set(struct WorkSpaceInstanceHook *hook,
struct WorkSpace *workspace) SETTER_ATTRS;
/**
* Get the layout that is active for \a hook (which is the visible layout for the active workspace
* in \a hook).
*/
struct WorkSpaceLayout *BKE_workspace_active_layout_get(const struct WorkSpaceInstanceHook *hook)
GETTER_ATTRS;
/**
* \brief Activate a layout
*
* Sets \a layout as active for \a workspace when activated through or already active in \a hook.
* So when the active workspace of \a hook is \a workspace, \a layout becomes the active layout of
* \a hook too. See #BKE_workspace_active_set().
*
* \a workspace does not need to be active for this.
*
* #WorkSpaceInstanceHook.act_layout should only be modified directly to update the layout pointer.
*/
void BKE_workspace_active_layout_set(struct WorkSpaceInstanceHook *hook,
int winid,
struct WorkSpace *workspace,
struct WorkSpaceLayout *layout) SETTER_ATTRS;
struct bScreen *BKE_workspace_active_screen_get(const struct WorkSpaceInstanceHook *hook)
GETTER_ATTRS;
void BKE_workspace_active_screen_set(struct WorkSpaceInstanceHook *hook,
int winid,
struct WorkSpace *workspace,
struct bScreen *screen) SETTER_ATTRS;
const char *BKE_workspace_layout_name_get(const struct WorkSpaceLayout *layout) GETTER_ATTRS;
void BKE_workspace_layout_name_set(struct WorkSpace *workspace,
struct WorkSpaceLayout *layout,
const char *new_name) ATTR_NONNULL();
struct bScreen *BKE_workspace_layout_screen_get(const struct WorkSpaceLayout *layout) GETTER_ATTRS;
/**
* Get the layout to be activated should \a workspace become or be the active workspace in \a hook.
*/
struct WorkSpaceLayout *BKE_workspace_active_layout_for_workspace_get(
const struct WorkSpaceInstanceHook *hook, const struct WorkSpace *workspace) GETTER_ATTRS;
bool BKE_workspace_owner_id_check(const struct WorkSpace *workspace, const char *owner_id)
ATTR_NONNULL();
void BKE_workspace_id_tag_all_visible(struct Main *bmain, int tag) ATTR_NONNULL();
#undef GETTER_ATTRS
#undef SETTER_ATTRS
/** \} */
#ifdef __cplusplus
}
#endif