58 lines
1.5 KiB
C
58 lines
1.5 KiB
C
/* SPDX-FileCopyrightText: 2001-2002 NaN Holding BV. All rights reserved.
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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/** \file
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* \ingroup bli
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*
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* \section mathabbrev Abbreviations
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*
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* - `fl` = `float`.
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* - `db` = `double`.
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* - `v2` = `vec2` = vector 2.
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* - `v3` = `vec3` = vector 3.
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* - `v4` = `vec4` = vector 4.
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* - `vn` = `vec4q = vector N dimensions, *passed as an arg, after the vector*..
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* - `qt` = `quat` = quaternion.
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* - `dq` = `dquat` = dual quaternion.
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* - `m2` = `mat2` = matrix 2x2.
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* - `m3` = `mat3` = matrix 3x3.
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* - `m4` = `mat4` = matrix 4x4.
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* - `eul` = `euler` rotation.
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* - `eulO` = `euler` with order.
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* - `plane` = `plane 4`, (vec3, distance).
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* - `plane3` = `plane 3`, (same as a `plane` with a zero 4th component).
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*
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* \subsection mathabbrev_all Function Type Abbreviations
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*
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* For non float versions of functions (which typically operate on floats),
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* use single suffix abbreviations.
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*
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* - `_d` = double
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* - `_i` = int
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* - `_u` = unsigned int
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* - `_char` = char
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* - `_uchar` = unsigned char
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*
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* \section mathvarnames Variable Names
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*
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* - f = single value
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* - a, b, c = vectors
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* - r = result vector
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* - A, B, C = matrices
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* - R = result matrix
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*/
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#include "BLI_math_base.h"
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#include "BLI_math_color.h"
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#include "BLI_math_geom.h"
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#include "BLI_math_interp.h"
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#include "BLI_math_matrix.h"
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#include "BLI_math_rotation.h"
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#include "BLI_math_solvers.h"
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#include "BLI_math_statistics.h"
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#include "BLI_math_time.h"
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#include "BLI_math_vector.h"
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