Files
test2/source/blender/windowmanager/intern/wm_window_private.h
Sergey Sharybin c1bc70b711 Cleanup: Add a copyright notice to files and use SPDX format
A lot of files were missing copyright field in the header and
the Blender Foundation contributed to them in a sense of bug
fixing and general maintenance.

This change makes it explicit that those files are at least
partially copyrighted by the Blender Foundation.

Note that this does not make it so the Blender Foundation is
the only holder of the copyright in those files, and developers
who do not have a signed contract with the foundation still
hold the copyright as well.

Another aspect of this change is using SPDX format for the
header. We already used it for the license specification,
and now we state it for the copyright as well, following the
FAQ:

    https://reuse.software/faq/
2023-05-31 16:19:06 +02:00

42 lines
1.1 KiB
C

/* SPDX-FileCopyrightText: 2019 Blender Foundation
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup wm
*/
#pragma once
#include "BLI_sys_types.h"
#include "GHOST_Types.h"
#include "GPU_context.h"
#ifdef __cplusplus
extern "C" {
#endif
struct bContext;
/* *************** Message box *************** */
/* `WM_ghost_show_message_box` is implemented in `wm_windows.c` it is
* defined here as it was implemented to be used for showing
* a message to the user when the platform is not (fully) supported.
*
* In all other cases this message box should not be used. */
void WM_ghost_show_message_box(const char *title,
const char *message,
const char *help_label,
const char *continue_label,
const char *link,
GHOST_DialogOptions dialog_options);
GHOST_TDrawingContextType wm_ghost_drawing_context_type(const eGPUBackendType gpu_backend);
void wm_test_opengl_deprecation_warning(struct bContext *C);
#ifdef __cplusplus
}
#endif