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test2/source/blender/editors/uvedit
Campbell Barton 974d73bfbf report [#34772] Incorrect aspect for tex mapping from camera view
There was no good way to UV project from a camera with non-square view-border without it stretching the image (even using 'Correct Aspect').

While this isnt a bug its useful to do a UV projection without stretching the image, added 'Camera Bounds' option.
2013-03-26 21:26:44 +00:00
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2013-03-25 02:41:30 +00:00