Reduce dependence on Blender headers as much as possible and move closer to an include-what-you-use setup. - Removes unnecessary includes - Replaces some includes with more appropriate, narrower, substitutes - Removes unnecessary forward declarations Pull Request: https://projects.blender.org/blender/blender/pulls/118308
51 lines
1.3 KiB
C++
51 lines
1.3 KiB
C++
/* SPDX-FileCopyrightText: 2021 Tangent Animation. All rights reserved.
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* SPDX-FileCopyrightText: 2023 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later
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*
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* Adapted from the Blender Alembic importer implementation. */
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#pragma once
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#include "usd.hh"
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#include "usd_reader_geom.hh"
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#include <pxr/usd/usdGeom/nurbsCurves.h>
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struct Curve;
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namespace blender::io::usd {
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class USDNurbsReader : public USDGeomReader {
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protected:
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pxr::UsdGeomNurbsCurves curve_prim_;
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Curve *curve_;
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public:
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USDNurbsReader(const pxr::UsdPrim &prim,
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const USDImportParams &import_params,
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const ImportSettings &settings)
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: USDGeomReader(prim, import_params, settings), curve_prim_(prim), curve_(nullptr)
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{
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}
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bool valid() const override
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{
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return bool(curve_prim_);
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}
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void create_object(Main *bmain, double motionSampleTime) override;
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void read_object_data(Main *bmain, double motionSampleTime) override;
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void read_curve_sample(Curve *cu, double motionSampleTime);
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void read_geometry(bke::GeometrySet &geometry_set,
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USDMeshReadParams params,
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const char **err_str) override;
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private:
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Mesh *read_mesh(struct Mesh *existing_mesh, USDMeshReadParams params, const char **err_str);
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};
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} // namespace blender::io::usd
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