Files
test2/source/blender/io/usd/intern/usd_reader_nurbs.hh
Jesse Yurkovich 6d3b68c9df Cleanup: unused includes in source/blender/io/usd
Reduce dependence on Blender headers as much as possible and move closer
to an include-what-you-use setup.

- Removes unnecessary includes
- Replaces some includes with more appropriate, narrower, substitutes
- Removes unnecessary forward declarations

Pull Request: https://projects.blender.org/blender/blender/pulls/118308
2024-02-28 22:08:04 +01:00

51 lines
1.3 KiB
C++

/* SPDX-FileCopyrightText: 2021 Tangent Animation. All rights reserved.
* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later
*
* Adapted from the Blender Alembic importer implementation. */
#pragma once
#include "usd.hh"
#include "usd_reader_geom.hh"
#include <pxr/usd/usdGeom/nurbsCurves.h>
struct Curve;
namespace blender::io::usd {
class USDNurbsReader : public USDGeomReader {
protected:
pxr::UsdGeomNurbsCurves curve_prim_;
Curve *curve_;
public:
USDNurbsReader(const pxr::UsdPrim &prim,
const USDImportParams &import_params,
const ImportSettings &settings)
: USDGeomReader(prim, import_params, settings), curve_prim_(prim), curve_(nullptr)
{
}
bool valid() const override
{
return bool(curve_prim_);
}
void create_object(Main *bmain, double motionSampleTime) override;
void read_object_data(Main *bmain, double motionSampleTime) override;
void read_curve_sample(Curve *cu, double motionSampleTime);
void read_geometry(bke::GeometrySet &geometry_set,
USDMeshReadParams params,
const char **err_str) override;
private:
Mesh *read_mesh(struct Mesh *existing_mesh, USDMeshReadParams params, const char **err_str);
};
} // namespace blender::io::usd