Files
test2/source/blender/blenkernel/intern/geometry_component_grease_pencil.cc
Jacques Lucke 4da580236b Refactor: Attributes: split attribute accessors to separate files
Previously, the attribute accessor were defined in the `geometry_component_*.cc`
files. This made sense back in the day, because this attribute API was only used
through `GeometryComponent`. However, nowadays this attribute API is independent
of `GeometryComponent`. E.g. one can use `mesh.attributes()` without ever
creating a component.

The refactor contains the following changes:
* Move attribute accessors to separate files for each geometry type. E.g. from
  `geometry_component_mesh.cc` to `mesh_attributes.cc`.
* Move implementations of e.g. `Mesh::attributes()` to `mesh.cc`.
* Provide access to the `AttributeAccessorFunctions` without actually having a
  geometry. This will be useful to e.g. implement
  `attribute_is_builtin_on_component_type` without dummy components.

Pull Request: https://projects.blender.org/blender/blender/pulls/130516
2024-11-19 14:28:01 +01:00

120 lines
3.0 KiB
C++

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#include "BKE_geometry_set.hh"
#include "BKE_grease_pencil.hh"
#include "BKE_lib_id.hh"
#include "DNA_grease_pencil_types.h"
#include "attribute_access_intern.hh"
namespace blender::bke {
/* -------------------------------------------------------------------- */
/** \name Geometry Component Implementation
* \{ */
GreasePencilComponent::GreasePencilComponent() : GeometryComponent(Type::GreasePencil) {}
GreasePencilComponent::~GreasePencilComponent()
{
this->clear();
}
GeometryComponentPtr GreasePencilComponent::copy() const
{
GreasePencilComponent *new_component = new GreasePencilComponent();
if (grease_pencil_ != nullptr) {
new_component->grease_pencil_ = BKE_grease_pencil_copy_for_eval(grease_pencil_);
new_component->ownership_ = GeometryOwnershipType::Owned;
}
return GeometryComponentPtr(new_component);
}
void GreasePencilComponent::clear()
{
BLI_assert(this->is_mutable() || this->is_expired());
if (grease_pencil_ != nullptr) {
if (ownership_ == GeometryOwnershipType::Owned) {
BKE_id_free(nullptr, grease_pencil_);
}
grease_pencil_ = nullptr;
}
}
bool GreasePencilComponent::has_grease_pencil() const
{
return grease_pencil_ != nullptr;
}
void GreasePencilComponent::replace(GreasePencil *grease_pencil, GeometryOwnershipType ownership)
{
BLI_assert(this->is_mutable());
this->clear();
grease_pencil_ = grease_pencil;
ownership_ = ownership;
}
GreasePencil *GreasePencilComponent::release()
{
BLI_assert(this->is_mutable());
GreasePencil *grease_pencil = grease_pencil_;
grease_pencil_ = nullptr;
return grease_pencil;
}
const GreasePencil *GreasePencilComponent::get() const
{
return grease_pencil_;
}
GreasePencil *GreasePencilComponent::get_for_write()
{
BLI_assert(this->is_mutable());
if (ownership_ == GeometryOwnershipType::ReadOnly) {
grease_pencil_ = BKE_grease_pencil_copy_for_eval(grease_pencil_);
ownership_ = GeometryOwnershipType::Owned;
}
return grease_pencil_;
}
bool GreasePencilComponent::is_empty() const
{
return grease_pencil_ == nullptr;
}
bool GreasePencilComponent::owns_direct_data() const
{
return ownership_ == GeometryOwnershipType::Owned;
}
void GreasePencilComponent::ensure_owns_direct_data()
{
BLI_assert(this->is_mutable());
if (ownership_ != GeometryOwnershipType::Owned) {
if (grease_pencil_) {
grease_pencil_ = BKE_grease_pencil_copy_for_eval(grease_pencil_);
}
ownership_ = GeometryOwnershipType::Owned;
}
}
} // namespace blender::bke
namespace blender::bke {
std::optional<AttributeAccessor> GreasePencilComponent::attributes() const
{
return AttributeAccessor(grease_pencil_, greasepencil::get_attribute_accessor_functions());
}
std::optional<MutableAttributeAccessor> GreasePencilComponent::attributes_for_write()
{
GreasePencil *grease_pencil = this->get_for_write();
return MutableAttributeAccessor(grease_pencil, greasepencil::get_attribute_accessor_functions());
}
} // namespace blender::bke