This follows the other CMake "modernization" commits, this time for `bf_intern_openvdb` and the OpenVDB dependency itself. The difference with this one is that `intern/openvdb` becomes an "optional" dependency itself. This is because downstream consumers often want to include this dependency rather than openvdb directly, so this target must also be optional. Optional, in this case, means the target always exists but may be entirely empty. Summary - If you are using BKE APIs to access openvdb features, then use the `bf::blenkernel` target - If you are only using `intern/openvdb` APIs then use the `bf::intern::optional::openvdb` target (rare) - For all other cases, use the `bf::dependencies::optional::openvdb` target (rare) context: https://devtalk.blender.org/t/cmake-cleanup/30260 Pull Request: https://projects.blender.org/blender/blender/pulls/137071
204 lines
5.6 KiB
C++
204 lines
5.6 KiB
C++
/* SPDX-FileCopyrightText: 2023 Blender Authors
|
|
*
|
|
* SPDX-License-Identifier: GPL-2.0-or-later */
|
|
|
|
/** \file
|
|
* \ingroup bke
|
|
*/
|
|
|
|
#include "BLI_math_base.hh"
|
|
#include "BLI_math_constants.h"
|
|
|
|
#include "BKE_ocean.h"
|
|
|
|
#include "ocean_intern.h"
|
|
|
|
#include <algorithm>
|
|
#include <cmath>
|
|
|
|
#ifdef WITH_OCEANSIM
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Ocean Spectrum from EncinoWaves
|
|
*
|
|
* See: https://github.com/blackencino/EncinoWaves
|
|
* \{ */
|
|
|
|
/*
|
|
* Original code from EncinoWaves project Copyright (c) 2015 Christopher Jon Horvath
|
|
* Modifications made to work within blender.
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*/
|
|
|
|
/**
|
|
* alpha_beta_spectrum is a common algorithm for the Pierson-Moskowitz, JONSWAP and TMA models.
|
|
* This is a modified implementation from the EncinoWaves project.
|
|
*/
|
|
static float alpha_beta_spectrum(const float alpha,
|
|
const float beta,
|
|
const float gamma,
|
|
const float omega,
|
|
const float peakomega)
|
|
{
|
|
return (alpha * sqrt(gamma) / pow(omega, 5.0)) * exp(-beta * pow(peakomega / omega, 4.0));
|
|
}
|
|
|
|
static float peak_sharpen(const float omega, const float peakomega, const float gamma)
|
|
{
|
|
using blender::math::square;
|
|
const float sigma = (omega < peakomega) ? 0.07 : 0.09;
|
|
const float exponent = -square((omega - peakomega) / (sigma * peakomega)) / 2.0;
|
|
return pow(gamma, exp(exponent));
|
|
}
|
|
|
|
/**
|
|
* Spectrum-type independent modifications.
|
|
*/
|
|
static float ocean_spectrum_wind_and_damp(const Ocean *oc,
|
|
const float kx,
|
|
const float kz,
|
|
const float val)
|
|
{
|
|
const float k2 = kx * kx + kz * kz;
|
|
const float k_mag_inv = 1.0f / k2;
|
|
const float k_dot_w = (kx * k_mag_inv * oc->_wx) + (kz * k_mag_inv * oc->_wz);
|
|
|
|
/* Bias towards wind direction. */
|
|
float newval = val * pow(fabs(k_dot_w), oc->_wind_alignment);
|
|
|
|
/* Eliminate wavelengths smaller than cutoff. */
|
|
// val *= exp(-k2 * m_cutoff);
|
|
|
|
/* Reduce reflected waves. */
|
|
if (k_dot_w < 0.0f) {
|
|
if (oc->_wind_alignment > 0.0) {
|
|
newval *= oc->_damp_reflections;
|
|
}
|
|
}
|
|
|
|
return newval;
|
|
}
|
|
|
|
static float jonswap(const Ocean *oc, const float k2)
|
|
{
|
|
/* Get our basic JONSWAP value from #alpha_beta_spectrum. */
|
|
const float k_mag = sqrt(k2);
|
|
|
|
const float m_omega = GRAVITY * k_mag * tanh(k_mag * oc->_depth);
|
|
const float omega = sqrt(m_omega);
|
|
|
|
const float m_fetch = oc->_fetch_jonswap;
|
|
|
|
/* Strictly, this should be a random value from a Gaussian (mean 3.3, variance 0.67),
|
|
* clamped 1.0 to 6.0. */
|
|
float m_gamma = oc->_sharpen_peak_jonswap;
|
|
m_gamma = std::max<double>(m_gamma, 1.0);
|
|
m_gamma = std::min<double>(m_gamma, 6.0);
|
|
|
|
const float m_windspeed = oc->_V;
|
|
|
|
/* NOTE(@ideasman42): from upstream project in: `src/EncinoWaves/Spectra.h`,
|
|
* `square(m_windspeed)` is used, *not* `sqrt(m_windspeed)`, this change makes geometry
|
|
* significantly more *choppy* as well as causing this spectrum to differed significantly
|
|
* from the "Established Ocean". Keep as is unless a larger refactor/validation of this
|
|
* algorithm is undertaken. */
|
|
const float m_dimensionlessFetch = fabs(GRAVITY * m_fetch / sqrt(m_windspeed));
|
|
const float m_alpha = 0.076 * pow(m_dimensionlessFetch, -0.22);
|
|
|
|
const float m_tau = M_PI * 2;
|
|
const float m_peakomega = m_tau * 3.5 * fabs(GRAVITY / oc->_V) *
|
|
pow(m_dimensionlessFetch, -0.33);
|
|
|
|
const float beta = 1.25f;
|
|
|
|
float val = alpha_beta_spectrum(m_alpha, beta, GRAVITY, omega, m_peakomega);
|
|
|
|
/* Peak sharpening. */
|
|
val *= peak_sharpen(omega, m_peakomega, m_gamma);
|
|
|
|
return val;
|
|
}
|
|
|
|
float BLI_ocean_spectrum_piersonmoskowitz(const Ocean *oc, const float kx, const float kz)
|
|
{
|
|
const float k2 = kx * kx + kz * kz;
|
|
|
|
if (k2 == 0.0f) {
|
|
/* No DC component. */
|
|
return 0.0f;
|
|
}
|
|
|
|
/* Get Pierson-Moskowitz value from #alpha_beta_spectrum. */
|
|
const float peak_omega_PM = 0.87f * GRAVITY / oc->_V;
|
|
|
|
const float k_mag = sqrt(k2);
|
|
const float m_omega = GRAVITY * k_mag * tanh(k_mag * oc->_depth);
|
|
|
|
const float omega = sqrt(m_omega);
|
|
const float alpha = 0.0081f;
|
|
const float beta = 1.291f;
|
|
|
|
float val = alpha_beta_spectrum(alpha, beta, GRAVITY, omega, peak_omega_PM);
|
|
|
|
val = ocean_spectrum_wind_and_damp(oc, kx, kz, val);
|
|
|
|
return val;
|
|
}
|
|
|
|
float BLI_ocean_spectrum_texelmarsenarsloe(const Ocean *oc, const float kx, const float kz)
|
|
{
|
|
const float k2 = kx * kx + kz * kz;
|
|
|
|
if (k2 == 0.0f) {
|
|
/* No DC component. */
|
|
return 0.0f;
|
|
}
|
|
|
|
float val = jonswap(oc, k2);
|
|
|
|
val = ocean_spectrum_wind_and_damp(oc, kx, kz, val);
|
|
|
|
/* TMA modifications to JONSWAP. */
|
|
const float m_depth = oc->_depth;
|
|
const float gain = sqrt(m_depth / GRAVITY);
|
|
|
|
const float k_mag = sqrt(k2);
|
|
|
|
const float m_omega = GRAVITY * k_mag * tanh(k_mag * oc->_depth);
|
|
const float omega = sqrt(m_omega);
|
|
|
|
const float kitaigorodskiiDepth_wh = omega * gain;
|
|
const float kitaigorodskiiDepth = 0.5 + (0.5 * tanh(1.8 * (kitaigorodskiiDepth_wh - 1.125)));
|
|
|
|
val *= kitaigorodskiiDepth;
|
|
|
|
val = ocean_spectrum_wind_and_damp(oc, kx, kz, val);
|
|
|
|
return val;
|
|
}
|
|
|
|
float BLI_ocean_spectrum_jonswap(const Ocean *oc, const float kx, const float kz)
|
|
{
|
|
const float k2 = kx * kx + kz * kz;
|
|
|
|
if (k2 == 0.0f) {
|
|
/* No DC component. */
|
|
return 0.0f;
|
|
}
|
|
|
|
float val = jonswap(oc, k2);
|
|
|
|
val = ocean_spectrum_wind_and_damp(oc, kx, kz, val);
|
|
|
|
return val;
|
|
}
|
|
|
|
/** \} */
|
|
|
|
#endif /* WITH_OCEANSIM */
|