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test2
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993a438b3f57da1422e99cd60aeea8d655c4a67d
test2
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source
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gameengine
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Kester Maddock
648c21947c
Use a better compare function for RAS_IPolygonMaterial
...
Fix sharing verticies - must test pos, normal, uv & colour before sharing (not just index)
2004-05-04 13:17:46 +00:00
..
BlenderRoutines
Mouse Wheel Support for the Game Engine.
2004-05-02 23:45:03 +00:00
Converter
Fix for bug
#945
getVertexArrayLength(x) returns different values on different runs of the game engine.
2004-05-04 09:34:02 +00:00
Expressions
Synchronise game engine with Tuhopuu2 tree.
2004-04-24 06:40:15 +00:00
GameLogic
Mouse Wheel Support for the Game Engine.
2004-05-02 23:45:03 +00:00
GamePlayer
Mouse Wheel Support for the Game Engine.
2004-05-02 23:45:03 +00:00
Ketsji
Fix: Setting objects Dynamic, then unsetting Actor would leave an object dynamic.
2004-04-28 09:08:42 +00:00
Network
1. Check material names passed to the physics engine (for collision sensors.)
2004-04-11 02:50:02 +00:00
Physics
Synchronise game engine with Tuhopuu2 tree.
2004-04-24 06:40:15 +00:00
Rasterizer
Use a better compare function for RAS_IPolygonMaterial
2004-05-04 13:17:46 +00:00
SceneGraph
Synchronise game engine with Tuhopuu2 tree.
2004-04-24 06:40:15 +00:00
Makefile
Added 2 options to the Makefiles (enable in environment, user-def.mk,
2004-03-21 19:59:51 +00:00
SConscript
Added preliminary support for GamePlayer building with SCons. GPG_ghost and GPC_common are now being built. These will be built by setting BUILD_BLENDER_PLAYER to true in config.opts. BUILD_GAMEENGINE must be set to true, too.
2004-04-08 10:40:12 +00:00