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test2/source
Clément Foucault 99f37bf2a2 Eevee: SSR: Refine Raytrace Algorithm.
We track the previous ray position offseted by the thickness. If the sampled depth is between this value and the current ray position then we have a hit.
This fixes rays that are almost colinear with the view vector. Thickness is now only important for rays that are comming back to the camera.

As a consequence, this simplify a lot of things.

Also include some refactor.
2017-08-10 15:43:48 +02:00
..
2017-06-01 19:59:37 +02:00
2017-08-01 17:24:30 +10:00
2017-01-29 17:21:57 +03:00
2017-04-08 12:01:29 +10:00