Files
test2/source/blender/nodes/function/nodes/node_fn_input_int.cc
Jacques Lucke eedcf1876a Functions: introduce multi-function namespace
This moves all multi-function related code in the `functions` module
into a new `multi_function` namespace. This is similar to how there
is a `lazy_function` namespace.

The main benefit of this is that many types names that were prefixed
with `MF` (for "multi function") can be simplified.

There is also a common shorthand for the `multi_function` namespace: `mf`.
This is also similar to lazy-functions where the shortened namespace
is called `lf`.
2023-01-07 17:32:28 +01:00

53 lines
1.5 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later */
#include "node_function_util.hh"
#include "BLI_hash.h"
#include "UI_interface.h"
#include "UI_resources.h"
namespace blender::nodes::node_fn_input_int_cc {
static void node_declare(NodeDeclarationBuilder &b)
{
b.add_output<decl::Int>(N_("Integer"));
}
static void node_layout(uiLayout *layout, bContext * /*C*/, PointerRNA *ptr)
{
uiLayout *col = uiLayoutColumn(layout, true);
uiItemR(col, ptr, "integer", UI_ITEM_R_EXPAND, "", ICON_NONE);
}
static void node_build_multi_function(NodeMultiFunctionBuilder &builder)
{
const bNode &bnode = builder.node();
NodeInputInt *node_storage = static_cast<NodeInputInt *>(bnode.storage);
builder.construct_and_set_matching_fn<mf::CustomMF_Constant<int>>(node_storage->integer);
}
static void node_init(bNodeTree * /*tree*/, bNode *node)
{
NodeInputInt *data = MEM_cnew<NodeInputInt>(__func__);
node->storage = data;
}
} // namespace blender::nodes::node_fn_input_int_cc
void register_node_type_fn_input_int()
{
namespace file_ns = blender::nodes::node_fn_input_int_cc;
static bNodeType ntype;
fn_node_type_base(&ntype, FN_NODE_INPUT_INT, "Integer", 0);
ntype.declare = file_ns::node_declare;
ntype.initfunc = file_ns::node_init;
node_type_storage(
&ntype, "NodeInputInt", node_free_standard_storage, node_copy_standard_storage);
ntype.build_multi_function = file_ns::node_build_multi_function;
ntype.draw_buttons = file_ns::node_layout;
nodeRegisterType(&ntype);
}