Files
test2/source/blender/blenlib/SConscript
Antony Riakiotakis 9ca3084d4d Attempt to fix scons compilation of blenderplayer.
Added bmesh to player libraries and changed the priority of blenlib so as to avoid duplicate definitions (looks like there are actually functions defined twice that cause conflicts if one changes the order of linking...figures).

Only tested this on mingw-windows, I hope it works elsewhere too.
2012-02-22 03:16:34 +00:00

31 lines
947 B
Python

#!/usr/bin/python
Import ('env')
sources = env.Glob('intern/*.c')
cflags=''
incs = '. ../makesdna ../blenkernel #/intern/guardedalloc #/intern/ghost ../editors/include ../gpu ../blenloader'
incs += ' ../windowmanager ../bmesh #/extern/glew/include'
incs += ' ' + env['BF_FREETYPE_INC']
incs += ' ' + env['BF_ZLIB_INC']
defs = []
if env['WITH_BF_BINRELOC']:
cflags='-pthread'
incs += ' ../../../extern/binreloc/include'
defs.append('WITH_BINRELOC')
if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross', 'win64-vc'):
incs += ' ' + env['BF_PTHREADS_INC']
if env['OURPLATFORM'] == 'linuxcross':
if env['WITH_BF_OPENMP']:
incs += ' ' + env['BF_OPENMP_INC']
if env['OURPLATFORM'] == 'darwin':
if env['WITH_BF_OPENMP']:
env.Append(CFLAGS=['-DPARALLEL=1'])
env.BlenderLib ( 'bf_blenlib', sources, Split(incs), Split(defs), libtype=['core','player'], priority = [363,230], compileflags =cflags )