This commit adds the Mask from Boundary operator, which creates or otherwise modifies a mask based on the the mesh boundary or the face set boundaries of the mesh. Conceptually, it behaves similarly to the corresponding automasking options and the existing Mask from Cavity operator. When applying this setting, it either uses the global scene value, the brush specific value, or the operator-defined values. As such, it is exposed in the existing automasking menus and inside the main Mask menu in Sculpt mode. Based on this [1] RCS request. [1] https://blender.community/c/rightclickselect/DYKy/ Pull Request: https://projects.blender.org/blender/blender/pulls/127787