Files
test2/source/blender/src/header_time.c
Chris Want 5d0a207ecb Patch from GSR that a) fixes a whole bunch of GPL/BL license
blocks that were previously missed; and b) greatly increase my
ohloh stats!
2008-04-16 22:40:48 +00:00

565 lines
17 KiB
C

/**
*
* $Id:
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2005 Blender Foundation.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include "DNA_ID.h"
#include "DNA_screen_types.h"
#include "DNA_scene_types.h"
#include "DNA_space_types.h"
#include "DNA_view2d_types.h"
#include "DNA_userdef_types.h"
#include "BIF_gl.h"
#include "BIF_interface.h"
#include "BIF_resources.h"
#include "BIF_screen.h"
#include "BIF_space.h"
#include "BIF_toolbox.h"
#include "BIF_butspace.h"
#include "BKE_global.h"
#include "BKE_main.h"
#include "BKE_pointcache.h"
#include "BSE_drawipo.h"
#include "BSE_drawview.h"
#include "BSE_editipo.h"
#include "BSE_filesel.h"
#include "BSE_headerbuttons.h"
#include "BSE_seqaudio.h"
#include "BSE_time.h"
#include "blendef.h"
#include "butspace.h"
#include "mydevice.h"
static void start_animated_screen(SpaceTime *stime)
{
add_screenhandler(G.curscreen, SCREEN_HANDLER_ANIM, stime->redraws);
if(stime->redraws & TIME_WITH_SEQ_AUDIO)
audiostream_start( CFRA );
BKE_ptcache_set_continue_physics((stime->redraws & TIME_CONTINUE_PHYSICS));
}
static void end_animated_screen(SpaceTime *stime)
{
rem_screenhandler(G.curscreen, SCREEN_HANDLER_ANIM);
audiostream_stop();
BKE_ptcache_set_continue_physics(0);
}
void do_time_buttons(ScrArea *sa, unsigned short event)
{
SpaceTime *stime= sa->spacedata.first;
switch(event) {
case B_TL_REW:
CFRA= PSFRA;
update_for_newframe();
break;
case B_TL_PLAY:
start_animated_screen(stime);
break;
case B_TL_STOP:
end_animated_screen(stime);
allqueue(REDRAWALL, 0);
break;
case B_TL_FF:
/* end frame */
CFRA= PEFRA;
update_for_newframe();
break;
case B_TL_PREVKEY:
/* previous keyframe */
nextprev_timeline_key(-1);
break;
case B_TL_NEXTKEY:
/* next keyframe */
nextprev_timeline_key(1);
break;
case B_TL_PREVIEWON:
if (G.scene->r.psfra) {
/* turn on preview range */
G.scene->r.psfra= G.scene->r.sfra;
G.scene->r.pefra= G.scene->r.efra;
}
else {
/* turn off preview range */
G.scene->r.psfra= 0;
G.scene->r.pefra= 0;
}
BIF_undo_push("Set anim-preview range");
allqueue(REDRAWALL, 0);
break;
}
}
static void do_time_redrawmenu(void *arg, int event)
{
SpaceTime *stime= curarea->spacedata.first;
if(event < 1001) {
stime->redraws ^= event;
/* update handler when it's running */
if(has_screenhandler(G.curscreen, SCREEN_HANDLER_ANIM))
start_animated_screen(stime);
}
else {
if(event==1001) {
button(&G.scene->r.frs_sec,1,120,"FPS:");
}
}
}
static uiBlock *time_redrawmenu(void *arg_unused)
{
SpaceTime *stime= curarea->spacedata.first;
uiBlock *block;
short yco= 0, menuwidth=120, icon;
char str[32];
block= uiNewBlock(&curarea->uiblocks, "time_redrawmenu",
UI_EMBOSSP, UI_HELV, curarea->headwin);
uiBlockSetButmFunc(block, do_time_redrawmenu, NULL);
if(stime->redraws & TIME_LEFTMOST_3D_WIN) icon= ICON_CHECKBOX_HLT;
else icon= ICON_CHECKBOX_DEHLT;
uiDefIconTextBut(block, BUTM, 1, icon, "Top-Left 3D Window", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, TIME_LEFTMOST_3D_WIN, "");
if(stime->redraws & TIME_ALL_3D_WIN) icon= ICON_CHECKBOX_HLT;
else icon= ICON_CHECKBOX_DEHLT;
uiDefIconTextBut(block, BUTM, 1, icon, "All 3D Windows", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, TIME_ALL_3D_WIN, "");
if(stime->redraws & TIME_ALL_ANIM_WIN) icon= ICON_CHECKBOX_HLT;
else icon= ICON_CHECKBOX_DEHLT;
uiDefIconTextBut(block, BUTM, 1, icon, "Animation Windows", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, TIME_ALL_ANIM_WIN, "");
if(stime->redraws & TIME_ALL_BUTS_WIN) icon= ICON_CHECKBOX_HLT;
else icon= ICON_CHECKBOX_DEHLT;
uiDefIconTextBut(block, BUTM, 1, icon, "Buttons Windows", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, TIME_ALL_BUTS_WIN, "");
if(stime->redraws & TIME_ALL_IMAGE_WIN) icon= ICON_CHECKBOX_HLT;
else icon= ICON_CHECKBOX_DEHLT;
uiDefIconTextBut(block, BUTM, 1, icon, "Image Windows", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, TIME_ALL_IMAGE_WIN, "");
/* Add sequencer only redraw*/
if(stime->redraws & TIME_SEQ) icon= ICON_CHECKBOX_HLT;
else icon= ICON_CHECKBOX_DEHLT;
uiDefIconTextBut(block, BUTM, 1, icon, "Sequencer Windows", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, TIME_SEQ, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
sprintf(str, "Set Frames/Sec (%d/%f)", G.scene->r.frs_sec, G.scene->r.frs_sec_base);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, str, 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1001, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
if(stime->redraws & TIME_CONTINUE_PHYSICS) icon= ICON_CHECKBOX_HLT;
else icon= ICON_CHECKBOX_DEHLT;
uiDefIconTextBut(block, BUTM, 1, icon, "Continue Physics", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, TIME_CONTINUE_PHYSICS, "During playblack, continue physics simulations regardless of the frame number");
if(curarea->headertype==HEADERTOP) {
uiBlockSetDirection(block, UI_DOWN);
}
else {
uiBlockSetDirection(block, UI_TOP);
uiBlockFlipOrder(block);
}
uiTextBoundsBlock(block, 50);
return block;
}
static void do_time_viewmenu(void *arg, int event)
{
SpaceTime *stime= curarea->spacedata.first;
int first;
switch(event) {
case 2: /* Play Back Animation */
if(!has_screenhandler(G.curscreen, SCREEN_HANDLER_ANIM))
start_animated_screen(stime);
break;
case 3: /* View All */
first= G.scene->r.sfra;
if(first >= G.scene->r.efra) first= G.scene->r.efra;
G.v2d->cur.xmin=G.v2d->tot.xmin= (float)first-2;
G.v2d->cur.xmax=G.v2d->tot.xmax= (float)G.scene->r.efra+2;
test_view2d(G.v2d, curarea->winx, curarea->winy);
scrarea_queue_winredraw(curarea);
break;
case 4: /* Maximize Window */
/* using event B_FULL */
break;
case 5: /* show time or frames */
stime->flag ^= TIME_DRAWFRAMES;
break;
case 6:
nextprev_marker(1);
break;
case 7:
nextprev_marker(-1);
break;
case 8:
nextprev_timeline_key(1);
break;
case 9:
nextprev_timeline_key(-1);
break;
case 10:
timeline_frame_to_center();
break;
case 11:
G.v2d->flag ^= V2D_VIEWLOCK;
if(G.v2d->flag & V2D_VIEWLOCK)
view2d_do_locks(curarea, 0);
break;
case 12: /* only show keyframes from selected data */
stime->flag ^= TIME_ONLYACTSEL;
break;
}
allqueue(REDRAWVIEW3D, 0);
}
static uiBlock *time_viewmenu(void *arg_unused)
{
SpaceTime *stime= curarea->spacedata.first;
uiBlock *block;
short yco= 0, menuwidth=120;
block= uiNewBlock(&curarea->uiblocks, "time_viewmenu",
UI_EMBOSSP, UI_HELV, curarea->headwin);
uiBlockSetButmFunc(block, do_time_viewmenu, NULL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Play Back Animation", 0, yco-=20,
menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
if(stime->flag & TIME_DRAWFRAMES)
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Show Seconds|T", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, "");
else
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Show Frames|T", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, "");
uiDefIconTextBut(block, BUTM, 1, (stime->flag & TIME_ONLYACTSEL)?ICON_CHECKBOX_HLT:ICON_CHECKBOX_DEHLT,
"Only Selected Data Keys|", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 12, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Jump To Next Marker|PageUp", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 6, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Jump To Prev Marker|PageDown", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 7, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Jump To Next Key|Ctrl PageUp", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 8, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Jump To Prev Key|Ctrl PageDown", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 9, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Center View|C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 10, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "View All|Home", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
uiDefIconTextBut(block, BUTM, 1, (G.v2d->flag & V2D_VIEWLOCK)?ICON_CHECKBOX_HLT:ICON_CHECKBOX_DEHLT,
"Lock Time to Other Windows|", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 11, "");
if (!curarea->full)
uiDefIconTextBut(block, BUTM, B_FULL, ICON_BLANK1, "Maximize Window|Ctrl UpArrow", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 4, "");
else
uiDefIconTextBut(block, BUTM, B_FULL, ICON_BLANK1, "Tile Window|Ctrl DownArrow", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 4, "");
if(curarea->headertype==HEADERTOP) {
uiBlockSetDirection(block, UI_DOWN);
}
else {
uiBlockSetDirection(block, UI_TOP);
uiBlockFlipOrder(block);
}
uiTextBoundsBlock(block, 50);
return block;
}
static void do_time_framemenu(void *arg, int event)
{
switch(event) {
case 1: /*Set as Start */
if (G.scene->r.psfra) {
if (G.scene->r.pefra < CFRA)
G.scene->r.pefra= CFRA;
G.scene->r.psfra= CFRA;
}
else
G.scene->r.sfra = CFRA;
allqueue(REDRAWALL, 1);
break;
case 2: /* Set as End */
if (G.scene->r.psfra) {
if (CFRA < G.scene->r.psfra)
G.scene->r.psfra= CFRA;
G.scene->r.pefra= CFRA;
}
else
G.scene->r.efra = CFRA;
allqueue(REDRAWALL, 1);
break;
case 3: /* Add Marker */
add_marker(CFRA);
break;
case 4: /* Remove Marker */
remove_marker();
break;
case 5: /* Rename Marker */
rename_marker();
break;
case 6: /* Grab Marker */
transform_markers('g', 0);
break;
case 7: /* duplicate marker */
duplicate_marker();
break;
}
allqueue(REDRAWTIME, 0);
allqueue(REDRAWIPO, 0);
allqueue(REDRAWACTION, 0);
allqueue(REDRAWNLA, 0);
allqueue(REDRAWSOUND, 0);
}
static uiBlock *time_framemenu(void *arg_unused)
{
uiBlock *block;
short yco= 0, menuwidth=120;
block= uiNewBlock(&curarea->uiblocks, "time_framemenu",
UI_EMBOSSP, UI_HELV, curarea->headwin);
uiBlockSetButmFunc(block, do_time_framemenu, NULL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Add Marker|M", 0, yco-=20,
menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Duplicate Marker|Shift D", 0, yco-=20,
menuwidth, 19, NULL, 0.0, 0.0, 1, 7, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Delete Marker|X", 0, yco-=20,
menuwidth, 19, NULL, 0.0, 0.0, 1, 4, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Name Marker|Ctrl M", 0, yco-=20,
menuwidth, 19, NULL, 0.0, 0.0, 1, 5, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Grab/Move Marker|G", 0, yco-=20,
menuwidth, 19, NULL, 0.0, 0.0, 1, 6, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Set as Start|S", 0, yco-=20,
menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Set as End|E", 0, yco-=20,
menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
if(curarea->headertype==HEADERTOP) {
uiBlockSetDirection(block, UI_DOWN);
}
else {
uiBlockSetDirection(block, UI_TOP);
uiBlockFlipOrder(block);
}
uiTextBoundsBlock(block, 50);
return block;
}
void time_buttons(ScrArea *sa)
{
SpaceTime *stime= sa->spacedata.first;
uiBlock *block;
short xco, xmax;
char name[256];
sprintf(name, "header %d", sa->headwin);
block= uiNewBlock(&sa->uiblocks, name, UI_EMBOSS, UI_HELV, sa->headwin);
if(area_is_active_area(sa)) uiBlockSetCol(block, TH_HEADER);
else uiBlockSetCol(block, TH_HEADERDESEL);
sa->butspacetype= SPACE_TIME;
xco = 8;
uiDefIconTextButC(block, ICONTEXTROW,B_NEWSPACE, ICON_VIEW3D,
windowtype_pup(), xco, 0, XIC+10, YIC,
&(sa->butspacetype), 1.0, SPACEICONMAX, 0, 0,
"Displays Current Window Type. "
"Click for menu of available types.");
xco += XIC + 14;
uiBlockSetEmboss(block, UI_EMBOSSN);
if (sa->flag & HEADER_NO_PULLDOWN) {
uiDefIconButBitS(block, TOG, HEADER_NO_PULLDOWN, B_FLIPINFOMENU,
ICON_DISCLOSURE_TRI_RIGHT,
xco,2,XIC,YIC-2,
&(sa->flag), 0, 0, 0, 0,
"Show pulldown menus");
}
else {
uiDefIconButBitS(block, TOG, HEADER_NO_PULLDOWN, B_FLIPINFOMENU,
ICON_DISCLOSURE_TRI_DOWN,
xco,2,XIC,YIC-2,
&(sa->flag), 0, 0, 0, 0,
"Hide pulldown menus");
}
uiBlockSetEmboss(block, UI_EMBOSS);
xco+=XIC;
if((sa->flag & HEADER_NO_PULLDOWN)==0) {
/* pull down menus */
uiBlockSetEmboss(block, UI_EMBOSSP);
xmax= GetButStringLength("View");
uiDefPulldownBut(block, time_viewmenu, NULL,
"View", xco, -2, xmax-3, 24, "");
xco+= xmax;
xmax= GetButStringLength("Frame");
uiDefPulldownBut(block, time_framemenu, NULL,
"Frame", xco, -2, xmax-3, 24, "");
xco+= xmax;
xmax= GetButStringLength("Playback");
uiDefPulldownBut(block, time_redrawmenu, NULL,
"Playback", xco, -2, xmax-3, 24, "");
xco+= xmax;
}
uiBlockSetEmboss(block, UI_EMBOSS);
uiBlockBeginAlign(block);
uiDefButI(block, TOG, B_TL_PREVIEWON,"Preview",
xco,0, XIC, YIC,
&G.scene->r.psfra,0, 1, 0, 0,
"Show settings for frame range of animation preview");
xco += XIC;
if (G.scene->r.psfra) {
uiDefButI(block, NUM, REDRAWALL,"Start:",
xco,0, 4.5*XIC, YIC,
&G.scene->r.psfra,MINFRAMEF, MAXFRAMEF, 0, 0,
"The start frame of the animation preview (inclusive)");
xco += 4.5*XIC;
uiDefButI(block, NUM, REDRAWALL,"End:",
xco,0,4.5*XIC,YIC,
&G.scene->r.pefra,PSFRA,MAXFRAMEF, 0, 0,
"The end frame of the animation preview (inclusive)");
}
else {
uiDefButI(block, NUM, REDRAWALL,"Start:",
xco,0, 4.5*XIC, YIC,
&G.scene->r.sfra,MINFRAMEF, MAXFRAMEF, 0, 0,
"The start frame of the animation (inclusive)");
xco += 4.5*XIC;
uiDefButI(block, NUM, REDRAWALL,"End:",
xco,0,4.5*XIC,YIC,
&G.scene->r.efra,SFRA,MAXFRAMEF, 0, 0,
"The end frame of the animation (inclusive)");
}
uiBlockEndAlign(block);
xco += 4.5*XIC+16;
uiDefButI(block, NUM, B_NEWFRAME, "",
xco,0,3.5*XIC,YIC,
&(G.scene->r.cfra), MINFRAMEF, MAXFRAMEF, 0, 0,
"Displays Current Frame of animation");
xco += 3.5*XIC+16;
uiDefIconBut(block, BUT, B_TL_REW, ICON_REW,
xco, 0, XIC, YIC, 0, 0, 0, 0, 0, "Skip to Start frame (Shift DownArrow)");
xco+= XIC+4;
uiDefIconBut(block, BUT, B_TL_PREVKEY, ICON_PREV_KEYFRAME,
xco, 0, XIC, YIC, 0, 0, 0, 0, 0, "Skip to previous keyframe (Ctrl PageDown)");
xco+= XIC+4;
if(has_screenhandler(G.curscreen, SCREEN_HANDLER_ANIM))
uiDefIconBut(block, BUT, B_TL_STOP, ICON_PAUSE,
xco, 0, XIC, YIC, 0, 0, 0, 0, 0, "Stop Playing Timeline");
else
uiDefIconBut(block, BUT, B_TL_PLAY, ICON_PLAY,
xco, 0, XIC, YIC, 0, 0, 0, 0, 0, "Play Timeline ");
xco+= XIC+4;
uiDefIconBut(block, BUT, B_TL_NEXTKEY, ICON_NEXT_KEYFRAME,
xco, 0, XIC, YIC, 0, 0, 0, 0, 0, "Skip to next keyframe (Ctrl PageUp)");
xco+= XIC+4;
uiDefIconBut(block, BUT, B_TL_FF, ICON_FF,
xco, 0, XIC, YIC, 0, 0, 0, 0, 0, "Skip to End frame (Shift UpArrow)");
xco+= XIC+8;
uiDefIconButBitS(block, TOG, AUTOKEY_ON, REDRAWINFO, ICON_REC,
xco, 0, XIC, YIC, &(U.autokey_mode), 0, 0, 0, 0, "Automatic keyframe insertion for Objects and Bones");
xco+= XIC;
if (IS_AUTOKEY_ON) {
uiDefButS(block, MENU, REDRAWINFO,
"Auto-Keying Mode %t|Add/Replace Keys%x3|Replace Keys %x5",
xco, 0, 3*XIC, YIC, &(U.autokey_mode), 0, 1, 0, 0,
"Mode of automatic keyframe insertion for Objects and Bones");
xco+= (4*XIC);
}
xco+= 16;
uiDefIconButBitI(block, TOG, TIME_WITH_SEQ_AUDIO, B_DIFF, ICON_SPEAKER,
xco, 0, XIC, YIC, &(stime->redraws), 0, 0, 0, 0, "Play back and sync with audio from Sequence Editor");
/* always as last */
sa->headbutlen= xco+XIC+80; // +80 because the last button is not an icon
uiDrawBlock(block);
}