Files
test2/tests/python/modules/mesh_test.py
Falk David f6c30bfe45 Curves: Add python function to compare curve geometries
This adds a `unit_test_compare` function to `Curves`.

Compares the curves. Curves are the same if:
* The number of points matches.
* The number of curves matches.
* The attribute names are the same and have the same type.
* The point attribute values are within the `threshold`.
* The curve topology matches (e.g. the curve sizes are the same).
* The curve attribute values are within the `threshold`.
* The indices of the points and curves are the same (can be ignored if this should be treated as the same).

The implementation reuses the same functions as the existing
comparison function for meshes.

Pull Request: https://projects.blender.org/blender/blender/pulls/131164
2024-12-03 11:11:27 +01:00

892 lines
36 KiB
Python

# SPDX-FileCopyrightText: 2020-2023 Blender Authors
#
# SPDX-License-Identifier: GPL-2.0-or-later
# A framework to run regression tests on mesh modifiers and operators based on howardt's mesh_ops_test.py
#
# General idea:
# A test is:
# Object mode
# Select <test_object>
# Duplicate the object
# Select the object
# Apply operation for each operation in <operations_stack> with given parameters
# (an operation is either a modifier or an operator)
# test_mesh = <test_object>.data
# run test_mesh.unit_test_compare(<expected object>.data)
# delete the duplicate object
#
# The words in angle brackets are parameters of the test, and are specified in
# the abstract class MeshTest.
#
# If the environment variable BLENDER_TEST_UPDATE is set to 1, the <expected_object>
# is updated with the new test result.
# Tests are verbose when the environment variable BLENDER_VERBOSE is set.
from abc import ABC, abstractmethod
import bpy
import bmesh
import functools
import inspect
import os
# Output from this module and from blender itself will occur during tests.
# We need to flush python so that the output is properly interleaved, otherwise
# blender's output for one test will end up showing in the middle of another test...
print = functools.partial(print, flush=True)
class ModifierSpec:
"""
Holds a Generate or Deform or Physics modifier type and its parameters.
"""
def __init__(self, modifier_name: str, modifier_type: str, modifier_parameters: dict, frame_end=0):
"""
Constructs a modifier spec.
:arg modifier_name: str - name of object modifier, e.g. "myFirstSubsurfModif"
:arg modifier_type: str - type of object modifier, e.g. "SUBSURF"
:arg modifier_parameters: dict - {name : val} dictionary giving modifier parameters, e.g. {"quality" : 4}
:arg frame_end: int - frame at which simulation needs to be baked or modifier needs to be applied.
"""
self.modifier_name = modifier_name
self.modifier_type = modifier_type
self.modifier_parameters = modifier_parameters
self.frame_end = frame_end
def __str__(self):
return "Modifier: " + self.modifier_name + " of type " + self.modifier_type + \
" with parameters: " + str(self.modifier_parameters)
class ParticleSystemSpec:
"""
Holds a Particle System modifier and its parameters.
"""
def __init__(self, modifier_name: str, modifier_type: str, modifier_parameters: dict, frame_end: int):
"""
Constructs a particle system spec.
:arg modifier_name: str - name of object modifier, e.g. "Particles"
:arg modifier_type: str - type of object modifier, e.g. "PARTICLE_SYSTEM"
:arg modifier_parameters: dict - {name : val} dictionary giving modifier parameters, e.g. {"seed" : 1}
:arg frame_end: int - the last frame of the simulation at which the modifier is applied
"""
self.modifier_name = modifier_name
self.modifier_type = modifier_type
self.modifier_parameters = modifier_parameters
self.frame_end = frame_end
def __str__(self):
return "Physics Modifier: " + self.modifier_name + " of type " + self.modifier_type + \
" with parameters: " + str(self.modifier_parameters) + " with frame end: " + str(self.frame_end)
class OperatorSpecEditMode:
"""
Holds one operator and its parameters.
"""
def __init__(
self,
operator_name: str,
operator_parameters: dict,
select_mode: str,
selection,
*,
select_history: bool = False,
):
"""
Constructs an OperatorSpecEditMode. Raises ValueError if selec_mode is invalid.
:arg operator_name: str - name of mesh operator from bpy.ops.mesh, e.g. "bevel" or "fill"
:arg operator_parameters: dict - {name : val} dictionary containing operator parameters.
:arg select_mode: str - mesh selection mode, must be either 'VERT', 'EDGE' or 'FACE'
:arg selection: sequence - vertices/edges/faces indices to select, e.g. [0, 9, 10].
:arg: select_history: bool - load selection into bmesh selection history.
"""
self.operator_name = operator_name
self.operator_parameters = operator_parameters
if select_mode not in {'VERT', 'EDGE', 'FACE'}:
raise ValueError("select_mode must be either {}, {} or {}".format('VERT', 'EDGE', 'FACE'))
self.select_mode = select_mode
self.selection = selection
self.select_history = select_history
def __str__(self):
return "Operator: " + self.operator_name + " with parameters: " + str(self.operator_parameters) + \
" in selection mode: " + self.select_mode + ", selecting " + str(self.selection) + \
("and loading bmesh selection history" if (self.select_history) else "")
class OperatorSpecObjectMode:
"""
Holds an object operator and its parameters. Helper class for DeformModifierSpec.
Needed to support operations in Object Mode and not Edit Mode which is supported by OperatorSpecEditMode.
"""
def __init__(self, operator_name: str, operator_parameters: dict):
"""
:arg operator_name: str - name of the object operator from bpy.ops.object, e.g. "shade_smooth" or "shape_keys"
:arg operator_parameters: dict - contains operator parameters.
"""
self.operator_name = operator_name
self.operator_parameters = operator_parameters
def __str__(self):
return "Operator: " + self.operator_name + " with parameters: " + str(self.operator_parameters)
class DeformModifierSpec:
"""
Holds a list of deform modifier and OperatorSpecObjectMode.
For deform modifiers which have an object operator
"""
def __init__(self, frame_number: int, modifier_list: list, object_operator_spec: OperatorSpecObjectMode = None):
"""
Constructs a Deform Modifier spec (for user input).
:arg frame_number: int - the frame at which animated keyframe is inserted
:arg modifier_list: ModifierSpec - contains modifiers
:arg object_operator_spec: OperatorSpecObjectMode - contains object operators
"""
self.frame_number = frame_number
self.modifier_list = modifier_list
self.object_operator_spec = object_operator_spec
def __str__(self):
return "Modifier: " + str(self.modifier_list) + " with object operator " + str(self.object_operator_spec)
class MeshTest(ABC):
"""
A mesh testing Abstract class that hold common functionalities for testting operations.
"""
def __init__(
self,
test_object_name,
exp_object_name,
test_name=None,
threshold=None,
allow_index_change=False,
do_compare=True):
"""
:arg test_object_name: str - Name of object of mesh type to run the operations on.
:arg exp_object_name: str - Name of object of mesh type that has the expected
geometry after running the operations.
:arg test_name: str - Name of the test.
:arg allow_index_change: Allow the test to pass even if the mesh element indices are different.
:arg threshold: exponent: To allow variations and accept difference to a certain degree.
:arg do_compare: bool - True if we want to compare the test and expected objects, False otherwise.
"""
self.test_object_name = test_object_name
self.exp_object_name = exp_object_name
if test_name:
self.test_name = test_name
else:
filepath = bpy.data.filepath
self.test_name = bpy.path.display_name_from_filepath(filepath)
self.threshold = threshold
self.allow_index_change = allow_index_change
self.do_compare = do_compare
self.update = os.getenv("BLENDER_TEST_UPDATE") is not None
self.verbose = os.getenv("BLENDER_VERBOSE") is not None
self.test_updated_counter = 0
objects = bpy.data.objects
self.evaluated_object = None
self.test_object = objects[self.test_object_name]
if self.update:
if exp_object_name in objects:
self.expected_object = objects[self.exp_object_name]
else:
self.create_expected_object()
else:
self.expected_object = objects[self.exp_object_name]
def create_expected_object(self):
"""
Creates an expected object 10 units away
in Y direction from test object.
"""
if self.verbose:
print("Creating expected object...")
self.create_evaluated_object()
self.expected_object = self.evaluated_object
self.expected_object.name = self.exp_object_name
x, y, z = self.test_object.location
self.expected_object.location = (x, y + 10, z)
bpy.ops.wm.save_as_mainfile(filepath=bpy.data.filepath)
def create_evaluated_object(self):
"""
Creates an evaluated object.
"""
bpy.context.view_layer.objects.active = self.test_object
# Duplicate test object.
bpy.ops.object.mode_set(mode="OBJECT")
bpy.ops.object.select_all(action="DESELECT")
bpy.context.view_layer.objects.active = self.test_object
self.test_object.select_set(True)
bpy.ops.object.duplicate()
self.evaluated_object = bpy.context.active_object
self.evaluated_object.name = "evaluated_object"
@staticmethod
def _print_result(result):
"""
Prints the comparison, selection and validation result.
"""
print("Results:")
for key in result:
print("{} : {}".format(key, result[key][1]))
print()
def run_test(self):
"""
Runs a single test, runs it again if test file is updated.
"""
print("\nSTART {} test.".format(self.test_name))
self.create_evaluated_object()
self.apply_operations(self.evaluated_object.name)
if not self.do_compare:
print("\nVisualization purpose only: Open Blender in GUI mode")
print("Compare evaluated and expected object in Blender.\n")
return False
result = self.compare_meshes(
self.evaluated_object,
self.expected_object,
self.threshold,
self.allow_index_change)
# Initializing with True to get correct resultant of result_code booleans.
success = True
inside_loop_flag = False
for key in result:
inside_loop_flag = True
success = success and result[key][0]
# Check "success" is actually evaluated and is not the default True value.
if not inside_loop_flag:
success = False
if success:
self.print_passed_test_result(result)
# Clean up.
if self.verbose:
print("Cleaning up...")
# Delete evaluated_test_object.
bpy.ops.object.delete()
return True
elif self.update:
self.print_failed_test_result(result)
self.update_failed_test()
# Check for testing the blend file is updated and re-running.
# Also safety check to avoid infinite recursion loop.
if self.test_updated_counter == 1:
print("Re-running test...")
self.run_test()
else:
print("The test fails consistently. Exiting...")
return False
else:
self.print_failed_test_result(result)
return False
def print_failed_test_result(self, result):
"""
Print results for failed test.
"""
print("FAILED {} test with the following: ".format(self.test_name))
self._print_result(result)
def print_passed_test_result(self, result):
"""
Print results for passing test.
"""
print("PASSED {} test successfully.".format(self.test_name))
self._print_result(result)
def do_selection(self, mesh: bpy.types.Mesh, select_mode: str, selection, select_history: bool):
"""
Do selection on a mesh.
:arg mesh: bpy.types.Mesh - input mesh
:arg: select_mode: str - selection mode. Must be 'VERT', 'EDGE' or 'FACE'
:arg: selection: sequence - indices of selection.
:arg: select_history: bool - load selection into bmesh selection history
Example: select_mode='VERT' and selection={1,2,3} selects veritces 1, 2 and 3 of input mesh
"""
if select_history and isinstance(selection, set):
raise Exception("'selection' must be an ordered sequence, not a 'set' type when 'select_history=True'")
# Deselect all objects.
bpy.ops.object.mode_set(mode='EDIT')
bpy.ops.mesh.select_all(action='DESELECT')
bm = bmesh.from_edit_mesh(mesh)
# bpy.ops.object.mode_set(mode='OBJECT')
bpy.context.tool_settings.mesh_select_mode = (select_mode == 'VERT',
select_mode == 'EDGE',
select_mode == 'FACE')
items = (
bm.verts if select_mode == 'VERT' else
bm.edges if select_mode == 'EDGE' else
bm.faces if select_mode == 'FACE' else None
)
items.ensure_lookup_table()
if items is None:
raise ValueError("Invalid selection mode")
for index in selection:
items[index].select = True
if select_history:
for index in selection:
bm.select_history.add(items[index])
bm.select_history.validate()
bpy.ops.object.mode_set(mode='OBJECT')
def update_failed_test(self):
"""
Updates expected object.
"""
self.evaluated_object.location = self.expected_object.location
expected_object_name = self.expected_object.name
evaluated_selection = {
v.index for v in self.evaluated_object.data.vertices if v.select}
bpy.data.objects.remove(self.expected_object, do_unlink=True)
self.evaluated_object.name = expected_object_name
self.do_selection(self.evaluated_object.data, "VERT", evaluated_selection, False)
# Save file.
bpy.ops.wm.save_as_mainfile(filepath=bpy.data.filepath)
self.test_updated_counter += 1
self.expected_object = self.evaluated_object
@staticmethod
def compare_meshes(evaluated_object, expected_object, threshold, allow_index_change):
"""
Compares evaluated object mesh with expected object mesh.
:arg evaluated_object: first object for comparison.
:arg expected_object: second object for comparison.
:arg threshold: exponent: To allow variations and accept difference to a certain degree.
:return: dict: Contains results of different comparisons.
"""
objects = bpy.data.objects
evaluated_test_mesh = objects[evaluated_object.name].data
expected_mesh = expected_object.data
result_codes = {}
if threshold:
result_mesh = expected_mesh.unit_test_compare(
mesh=evaluated_test_mesh, threshold=threshold)
else:
result_mesh = expected_mesh.unit_test_compare(
mesh=evaluated_test_mesh)
if result_mesh == "Same":
result_codes['Mesh Comparison'] = (True, result_mesh)
elif allow_index_change and result_mesh == "The geometries are the same up to a change of indices":
result_codes['Mesh Comparison'] = (True, result_mesh)
else:
result_codes['Mesh Comparison'] = (False, result_mesh)
# Validation check.
result_validation = evaluated_test_mesh.validate(verbose=True)
if result_validation:
result_validation = "Invalid Mesh"
result_codes['Mesh Validation'] = (False, result_validation)
else:
result_validation = "Valid"
result_codes['Mesh Validation'] = (True, result_validation)
return result_codes
@abstractmethod
def apply_operations(self, object_name):
"""
Apply operations on this object.
object_name (str): Name of the test object on which operations will be applied.
"""
pass
class SpecMeshTest(MeshTest):
"""
A mesh testing class inherited from MeshTest class targeted at testing modifiers and operators on a single object.
It holds a stack of mesh operations, i.e. modifiers or operators. The test is executed using MeshTest's run_test.
"""
def __init__(self, test_name,
test_object_name,
exp_object_name,
operations_stack=None,
apply_modifier=True,
threshold=None,
allow_index_change=False):
"""
Constructor for SpecMeshTest.
:arg test_name: str - Name of the test.
:arg test_object_name: str - Name of object of mesh type to run the operations on.
:arg exp_object_name: str - Name of object of mesh type that has the expected
geometry after running the operations.
:arg operations_stack: list - stack holding operations to perform on the test_object.
:arg apply_modifier: bool - True if we want to apply the modifiers right after adding them to the object.
- True if we want to apply the modifier to list of modifiers, after some operation.
This affects operations of type ModifierSpec and DeformModifierSpec.
"""
super().__init__(test_object_name, exp_object_name, test_name, threshold, allow_index_change)
self.test_name = test_name
if operations_stack is None:
self.operations_stack = []
else:
self.operations_stack = operations_stack
self.apply_modifier = apply_modifier
def apply_operations(self, evaluated_test_object_name):
# Add modifiers and operators.
SpecMeshTest.apply_operations.__doc__ = MeshTest.apply_operations.__doc__
evaluated_test_object = bpy.data.objects[evaluated_test_object_name]
if self.verbose:
print("Applying operations...")
for operation in self.operations_stack:
if isinstance(operation, ModifierSpec):
self._add_modifier(evaluated_test_object, operation)
if self.apply_modifier:
self._apply_modifier(
evaluated_test_object, operation.modifier_name)
elif isinstance(operation, OperatorSpecEditMode):
self._apply_operator_edit_mode(
evaluated_test_object, operation)
elif isinstance(operation, OperatorSpecObjectMode):
self._apply_operator_object_mode(operation)
elif isinstance(operation, DeformModifierSpec):
self._apply_deform_modifier(evaluated_test_object, operation)
elif isinstance(operation, ParticleSystemSpec):
self._apply_particle_system(evaluated_test_object, operation)
else:
raise ValueError("Expected operation of type {} or {} or {} or {}. Got {}".
format(type(ModifierSpec), type(OperatorSpecEditMode),
type(OperatorSpecObjectMode), type(ParticleSystemSpec), type(operation)))
def _set_parameters_impl(self, modifier, modifier_parameters, nested_settings_path, modifier_name):
"""
Doing a depth first traversal of the modifier parameters and setting their values.
:arg: modifier: Of type modifier, its altered to become a setting in recursion.
:arg: modifier_parameters : dict or sequence, a simple/nested dictionary of modifier parameters.
:arg: nested_settings_path : list(stack): helps in tracing path to each node.
"""
if not isinstance(modifier_parameters, dict):
param_setting = None
for i, setting in enumerate(nested_settings_path):
# We want to set the attribute only when we have reached the last setting.
# Applying of intermediate settings is meaningless.
if i == len(nested_settings_path) - 1:
setattr(modifier, setting, modifier_parameters)
elif hasattr(modifier, setting):
param_setting = getattr(modifier, setting)
# getattr doesn't accept canvas_surfaces["Surface"], but we need to pass it to setattr.
if setting == "canvas_surfaces":
modifier = param_setting.active
else:
modifier = param_setting
else:
# Clean up first
bpy.ops.object.delete()
raise Exception("Modifier '{}' has no parameter named '{}'".
format(modifier_name, setting))
# It pops the current node before moving on to its sibling.
nested_settings_path.pop()
return
for key in modifier_parameters:
nested_settings_path.append(key)
self._set_parameters_impl(
modifier, modifier_parameters[key], nested_settings_path, modifier_name)
if nested_settings_path:
nested_settings_path.pop()
def set_parameters(self, modifier, modifier_parameters):
"""
Wrapper for _set_parameters_impl.
"""
settings = []
modifier_name = modifier.name
self._set_parameters_impl(modifier, modifier_parameters, settings, modifier_name)
def _add_modifier(self, test_object, modifier_spec: ModifierSpec):
"""
Add modifier to object.
:arg test_object: bpy.types.Object - Blender object to apply modifier on.
:arg modifier_spec: ModifierSpec - ModifierSpec object with parameters
"""
bakers_list = ['CLOTH', 'SOFT_BODY', 'DYNAMIC_PAINT', 'FLUID']
scene = bpy.context.scene
scene.frame_set(1)
modifier = test_object.modifiers.new(modifier_spec.modifier_name,
modifier_spec.modifier_type)
if modifier is None:
raise Exception("This modifier type is already added on the Test Object, please remove it and try again.")
if self.verbose:
print("Created modifier '{}' of type '{}'.".
format(modifier_spec.modifier_name, modifier_spec.modifier_type))
# Special case for Dynamic Paint, need to toggle Canvas on.
if modifier.type == "DYNAMIC_PAINT":
bpy.ops.dpaint.type_toggle(type='CANVAS')
self.set_parameters(modifier, modifier_spec.modifier_parameters)
if modifier.type in bakers_list:
self._bake_current_simulation(test_object, modifier.name, modifier_spec.frame_end)
scene.frame_set(modifier_spec.frame_end)
def _apply_modifier(self, test_object, modifier_name):
# Modifier automatically gets applied when converting from Curve to Mesh.
if test_object.type == 'CURVE':
bpy.ops.object.convert(target='MESH')
elif test_object.type == 'MESH':
bpy.ops.object.modifier_apply(modifier=modifier_name)
else:
raise Exception("This object type is not yet supported!")
def _bake_current_simulation(self, test_object, test_modifier_name, frame_end):
"""
FLUID: Bakes the simulation
SOFT BODY, CLOTH, DYNAMIC PAINT: Overrides the point_cache context and then bakes.
"""
for scene in bpy.data.scenes:
for modifier in test_object.modifiers:
if modifier.type == 'FLUID':
bpy.ops.fluid.bake_all()
break
elif modifier.type == 'CLOTH' or modifier.type == 'SOFT_BODY':
test_object.modifiers[test_modifier_name].point_cache.frame_end = frame_end
override_setting = modifier.point_cache
context_override = {'scene': scene, 'active_object': test_object, 'point_cache': override_setting}
with bpy.context.temp_override(**context_override):
bpy.ops.ptcache.bake(bake=True)
break
elif modifier.type == 'DYNAMIC_PAINT':
dynamic_paint_setting = modifier.canvas_settings.canvas_surfaces.active
override_setting = dynamic_paint_setting.point_cache
context_override = {'scene': scene, 'active_object': test_object, 'point_cache': override_setting}
with bpy.context.temp_override(**context_override):
bpy.ops.ptcache.bake(bake=True)
break
def _apply_particle_system(self, test_object, particle_sys_spec: ParticleSystemSpec):
"""
Applies Particle System settings to test objects
"""
bpy.context.scene.frame_set(1)
bpy.ops.object.select_all(action='DESELECT')
test_object.modifiers.new(particle_sys_spec.modifier_name, particle_sys_spec.modifier_type)
settings_name = test_object.particle_systems.active.settings.name
particle_setting = bpy.data.particles[settings_name]
if self.verbose:
print("Created modifier '{}' of type '{}'.".
format(particle_sys_spec.modifier_name, particle_sys_spec.modifier_type))
for param_name in particle_sys_spec.modifier_parameters:
try:
if param_name == "seed":
system_setting = test_object.particle_systems[particle_sys_spec.modifier_name]
setattr(system_setting, param_name, particle_sys_spec.modifier_parameters[param_name])
else:
setattr(particle_setting, param_name, particle_sys_spec.modifier_parameters[param_name])
if self.verbose:
print("\t set parameter '{}' with value '{}'".
format(param_name, particle_sys_spec.modifier_parameters[param_name]))
except AttributeError:
# Clean up first
bpy.ops.object.delete()
raise AttributeError("Modifier '{}' has no parameter named '{}'".
format(particle_sys_spec.modifier_type, param_name))
bpy.context.scene.frame_set(particle_sys_spec.frame_end)
test_object.select_set(True)
bpy.ops.object.duplicates_make_real()
test_object.select_set(True)
bpy.ops.object.join()
if self.apply_modifier:
self._apply_modifier(test_object, particle_sys_spec.modifier_name)
def _apply_operator_edit_mode(self, test_object, operator: OperatorSpecEditMode):
"""
Apply operator on test object.
:arg test_object: bpy.types.Object - Blender object to apply operator on.
:arg operator: OperatorSpecEditMode - OperatorSpecEditMode object with parameters.
"""
self.do_selection(
test_object.data,
operator.select_mode,
operator.selection,
select_history=operator.select_history,
)
# Apply operator in edit mode.
bpy.ops.object.mode_set(mode='EDIT')
bpy.ops.mesh.select_mode(type=operator.select_mode)
mesh_operator = getattr(bpy.ops.mesh, operator.operator_name)
try:
retval = mesh_operator(**operator.operator_parameters)
except AttributeError:
raise AttributeError("bpy.ops.mesh has no attribute {}".format(operator.operator_name))
except TypeError as ex:
raise TypeError("Incorrect operator parameters {!r} raised {!r}".format(operator.operator_parameters, ex))
if retval != {'FINISHED'}:
raise RuntimeError("Unexpected operator return value: {}".format(operator.operator_name))
if self.verbose:
print("Applied {}".format(operator))
bpy.ops.object.mode_set(mode='OBJECT')
def _apply_operator_object_mode(self, operator: OperatorSpecObjectMode):
"""
Applies the object operator.
"""
bpy.ops.object.mode_set(mode='OBJECT')
object_operator = getattr(bpy.ops.object, operator.operator_name)
try:
retval = object_operator(**operator.operator_parameters)
except AttributeError:
raise AttributeError("bpy.ops.object has no attribute {}".format(operator.operator_name))
except TypeError as ex:
raise TypeError("Incorrect operator parameters {!r} raised {!r}".format(operator.operator_parameters, ex))
if retval != {'FINISHED'}:
raise RuntimeError("Unexpected operator return value: {}".format(retval))
if self.verbose:
print("Applied operator {}".format(operator))
def _apply_deform_modifier(self, test_object, operation: list):
"""
arg: operation: list: List of modifiers or combination of modifier and object operator.
"""
scene = bpy.context.scene
scene.frame_set(1)
bpy.ops.object.mode_set(mode='OBJECT')
modifier_operations_list = operation.modifier_list
modifier_names = []
object_operations = operation.object_operator_spec
for modifier_operations in modifier_operations_list:
if isinstance(modifier_operations, ModifierSpec):
self._add_modifier(test_object, modifier_operations)
modifier_names.append(modifier_operations.modifier_name)
if isinstance(object_operations, OperatorSpecObjectMode):
self._apply_operator_object_mode(object_operations)
scene.frame_set(operation.frame_number)
if self.apply_modifier:
for mod_name in modifier_names:
self._apply_modifier(test_object, mod_name)
class BlendFileTest(MeshTest):
"""
A mesh testing class inherited from MeshTest aimed at testing operations like modifiers loaded directly from
blend file i.e. without adding them from scratch or without adding specifications.
"""
def __init__(self, test_object_name, exp_object_name, threshold=None):
super().__init__(test_object_name, exp_object_name, threshold)
if bpy.data.objects[test_object_name].get("allow_index_change"):
self.allow_index_change = True
def apply_operations(self, evaluated_test_object_name):
BlendFileTest.apply_operations.__doc__ = MeshTest.apply_operations.__doc__
evaluated_test_object = bpy.data.objects[evaluated_test_object_name]
modifiers_list = evaluated_test_object.modifiers
if not modifiers_list:
raise Exception("No modifiers are added to test object.")
for modifier in modifiers_list:
bpy.ops.object.modifier_apply(modifier=modifier.name)
class GeoNodesSimulationTest(MeshTest):
"""
A mesh test that works similar to BlendFileTest but evaluates the scene at multiple
frames so that simulations can run.
"""
def __init__(self, test_object_name, exp_object_name, *, frames_num, **kwargs):
super().__init__(test_object_name, exp_object_name, **kwargs)
self.frames_num = frames_num
def apply_operations(self, evaluated_test_object_name):
GeoNodesSimulationTest.apply_operations.__doc__ = MeshTest.apply_operations.__doc__
evaluated_test_object = bpy.data.objects[evaluated_test_object_name]
modifiers_list = evaluated_test_object.modifiers
if not modifiers_list:
raise Exception("The object has no modifiers.")
scene = bpy.context.scene
for frame in range(1, self.frames_num + 1):
scene.frame_set(frame)
for modifier in modifiers_list:
bpy.ops.object.modifier_apply(modifier=modifier.name)
class RunTest:
"""
Helper class that stores and executes SpecMeshTest tests.
Example usage:
>>> modifier_list = [
>>> ModifierSpec("firstSUBSURF", "SUBSURF", {"quality": 5}),
>>> ModifierSpec("firstSOLIDIFY", "SOLIDIFY", {"thickness_clamp": 0.9, "thickness": 1})
>>> ]
>>> operator_list = [
>>> OperatorSpecEditMode("delete_edgeloop", {}, "EDGE", MONKEY_LOOP_EDGE),
>>> ]
>>> tests = [
>>> SpecMeshTest("Test1", "testCube", "expectedCube", modifier_list),
>>> SpecMeshTest("Test2", "testCube_2", "expectedCube_2", modifier_list),
>>> SpecMeshTest("MonkeyDeleteEdge", "testMonkey","expectedMonkey", operator_list)
>>> ]
>>> modifiers_test = RunTest(tests)
>>> modifiers_test.run_all_tests()
"""
def __init__(self, tests, apply_modifiers=False, do_compare=False):
"""
Construct a test suite.
:arg tests: list - list of modifier or operator test cases. Each element in the list must contain the
following in the correct order:
0) test_name: str - unique test name
1) test_object_name: bpy.Types.Object - test object
2) expected_object_name: bpy.Types.Object - expected object
3) modifiers or operators: list - list of mesh_test.ModifierSpec objects or
mesh_test.OperatorSpecEditMode objects
"""
self.tests = tests
self._ensure_unique_test_name_or_raise_error()
self.apply_modifiers = apply_modifiers
self.do_compare = do_compare
self.verbose = os.environ.get("BLENDER_VERBOSE") is not None
self._failed_tests_list = []
def _ensure_unique_test_name_or_raise_error(self):
"""
Check if the test name is unique else raise an error.
"""
all_test_names = []
for each_test in self.tests:
test_name = each_test.test_name
all_test_names.append(test_name)
seen_name = set()
for ele in all_test_names:
if ele in seen_name:
raise ValueError("{} is a duplicate, write a new unique name.".format(ele))
else:
seen_name.add(ele)
def run_all_tests(self):
"""
Run all tests in self.tests list. Displays all failed tests at bottom.
"""
for test_number, each_test in enumerate(self.tests):
test_name = each_test.test_name
if self.verbose:
print()
print("Running test {}/{}: {}...".format(test_number + 1, len(self.tests), test_name))
success = self.run_test(test_name)
if not success:
self._failed_tests_list.append(test_name)
if len(self._failed_tests_list) != 0:
print("\nFollowing tests failed: {}".format(self._failed_tests_list))
blender_path = bpy.app.binary_path
blend_path = bpy.data.filepath
frame = inspect.stack()[1]
module = inspect.getmodule(frame[0])
python_path = module.__file__
print("Run following command to open Blender and run the failing test:")
print("{} {} --python {} -- {} {}"
.format(blender_path, blend_path, python_path, "--run-test", "<test_name>"))
raise Exception("Tests {} failed".format(self._failed_tests_list))
def run_test(self, test_name: str):
"""
Run a single test from self.tests list.
:arg test_name: int - name of test
:return: bool - True if test passed, False otherwise.
"""
case = None
for index, each_test in enumerate(self.tests):
if test_name == each_test.test_name:
case = self.tests[index]
break
if case is None:
raise Exception('No test called {} found!'.format(test_name))
test = case
test.apply_modifier = self.apply_modifiers
test.do_compare = self.do_compare
success = test.run_test()
return success