This should not have much effective consequences with current code, but fixes potential missed remappings for e.g. some nodetree pointers in the node editor, or the `parent` pointer of collections to a scene's master collection.
This should not have much effective consequences with current code, but fixes potential missed remappings for e.g. some nodetree pointers in the node editor, or the `parent` pointer of collections to a scene's master collection.