Files
test2/source
Porteries Tristan a2f9a0cfd9 BGE: Fix T43536 logic.getCurrentScene() returning wrong scene in
pre_draw and post_draw calls

A simple insert of KX_SetActiveScene(scene) before pre_draw and
post_draw calls solves the issue.

Reviewers: dfelinto, sybren, brita_, campbellbarton, moguri, lordloki

Reviewed By: moguri, lordloki

Projects: #game_logic, #game_engine

Differential Revision: https://developer.blender.org/D1129
2015-04-18 21:37:59 +02:00
..
2015-04-17 16:03:14 +02:00
2012-12-17 08:01:43 +00:00
2012-12-17 08:01:43 +00:00