Files
test2/source/blender/blenkernel/intern/pbvh_pixels_copy.hh
Hans Goudey 3d57bc4397 Cleanup: Move several blenkernel headers to C++
Mostly focus on areas where we're already using C++ features,
where combining C and C++ APIs is getting in the way.

Pull Request: https://projects.blender.org/blender/blender/pulls/114972
2023-11-16 11:41:55 +01:00

25 lines
638 B
C++

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#include "BLI_math_vector_types.hh"
#include "BLI_vector.hh"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
#include "BKE_image_wrappers.hh"
#include "BKE_pbvh.hh"
#include "BKE_pbvh_pixels.hh"
#include "pbvh_uv_islands.hh"
namespace blender::bke::pbvh::pixels {
void BKE_pbvh_pixels_copy_update(PBVH &pbvh,
Image &image,
ImageUser &image_user,
const uv_islands::MeshData &mesh_data);
} // namespace blender::bke::pbvh::pixels