Files
test2/source/blender/blenlib/BLI_compiler_compat.h
Iliya Katueshenock 6c14764f32 Fix #112933: Fix codegen issue on MSVC 17.7
MSVC 17.7 generates bad code in some lambda's, this has been reported
upstream [1], and a workaround has been suggested by MS in the form of
turning the inliner off. In consultation with the geo nodes people this
was deemed a passable solution, there was only a single call to this
method so performance wasn't a concern, so no special care had to be
taken to single out just the problematic MSVC versions.

If this bug pops up in other parts of our code where performance IS a
concern a more delicate approach may be required.

[1] https://developercommunity.visualstudio.com/t/10448291

Pull Request: https://projects.blender.org/blender/blender/pulls/112616
2023-09-29 16:57:02 +02:00

48 lines
1.1 KiB
C++

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/* clang-format off */
/* #define typeof() triggers a bug in some clang-format versions, disable format
* for entire file to keep results consistent. */
#pragma once
/** \file
* \ingroup bli
*
* Use to help with cross platform portability.
*/
#if defined(_MSC_VER)
# define alloca _alloca
#endif
#if (defined(__GNUC__) || defined(__clang__)) && defined(__cplusplus)
extern "C++" {
/** Some magic to be sure we don't have reference in the type. */
template<typename T> static inline T decltype_helper(T x)
{
return x;
}
#define typeof(x) decltype(decltype_helper(x))
}
#endif
/* little macro so inline keyword works */
#if defined(_MSC_VER)
# define BLI_INLINE static __forceinline
#else
# define BLI_INLINE static inline __attribute__((always_inline)) __attribute__((__unused__))
#endif
#if defined(__GNUC__)
# define BLI_NOINLINE __attribute__((noinline))
#elif defined(_MSC_VER)
# define BLI_NOINLINE __declspec(noinline)
#else
# define BLI_NOINLINE
#endif