Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
109 lines
1.8 KiB
C++
109 lines
1.8 KiB
C++
/* SPDX-FileCopyrightText: 2023 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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#include "BLI_string_ref.hh"
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namespace blender ::dot {
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enum class Attr_rankdir {
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LeftToRight,
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TopToBottom,
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};
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inline StringRef rankdir_to_string(Attr_rankdir value)
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{
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switch (value) {
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case Attr_rankdir::LeftToRight:
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return "LR";
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case Attr_rankdir::TopToBottom:
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return "TB";
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}
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return "";
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}
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enum class Attr_shape {
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Rectangle,
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Ellipse,
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Circle,
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Point,
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Diamond,
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Square,
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};
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inline StringRef shape_to_string(Attr_shape value)
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{
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switch (value) {
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case Attr_shape::Rectangle:
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return "rectangle";
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case Attr_shape::Ellipse:
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return "ellipse";
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case Attr_shape::Circle:
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return "circle";
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case Attr_shape::Point:
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return "point";
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case Attr_shape::Diamond:
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return "diamond";
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case Attr_shape::Square:
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return "square";
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}
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return "";
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}
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enum class Attr_arrowType {
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Normal,
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Inv,
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Dot,
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None,
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Empty,
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Box,
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Vee,
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};
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inline StringRef arrowType_to_string(Attr_arrowType value)
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{
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switch (value) {
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case Attr_arrowType::Normal:
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return "normal";
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case Attr_arrowType::Inv:
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return "inv";
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case Attr_arrowType::Dot:
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return "dot";
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case Attr_arrowType::None:
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return "none";
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case Attr_arrowType::Empty:
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return "empty";
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case Attr_arrowType::Box:
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return "box";
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case Attr_arrowType::Vee:
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return "vee";
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}
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return "";
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}
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enum class Attr_dirType {
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Forward,
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Back,
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Both,
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None,
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};
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inline StringRef dirType_to_string(Attr_dirType value)
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{
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switch (value) {
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case Attr_dirType::Forward:
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return "forward";
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case Attr_dirType::Back:
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return "back";
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case Attr_dirType::Both:
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return "both";
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case Attr_dirType::None:
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return "none";
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}
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return "";
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}
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} // namespace blender::dot
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