Files
test2/intern/ghost/intern/GHOST_SystemPathsWin32.cpp
Andrea Weikert a45183125a Patch: [#22524] Update Windows Recent Documents on Open/Save
Slightly modified to better fit in architecture (moved to related GHOST SystemPaths)
Thanks to Harley Acheson for the research and for providing the original patch.

Note: I added empty function for X11(Linux) and Mac (Carbon and Cocoa) to be implemented still.
2011-01-05 14:56:10 +00:00

88 lines
2.2 KiB
C++

/**
* $Id: GHOST_SystemWin32.cpp 30060 2010-07-06 20:31:55Z elubie $
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2011 Blender Foundation.
* All rights reserved.
*
* Contributor(s): Blender Foundation
* Andrea Weikert
*
* ***** END GPL LICENSE BLOCK *****
*/
#include "GHOST_SystemPathsWin32.h"
#define WIN32_LEAN_AND_MEAN
#ifdef _WIN32_IE
#undef _WIN32_IE
#endif
#define _WIN32_IE 0x0501
#include <windows.h>
#include <shlobj.h>
GHOST_SystemPathsWin32::GHOST_SystemPathsWin32()
{
}
GHOST_SystemPathsWin32::~GHOST_SystemPathsWin32()
{
}
const GHOST_TUns8* GHOST_SystemPathsWin32::getSystemDir() const
{
static char knownpath[MAX_PATH];
HRESULT hResult = SHGetFolderPath(NULL, CSIDL_COMMON_APPDATA, NULL, SHGFP_TYPE_CURRENT, knownpath);
if (hResult == S_OK)
{
return (GHOST_TUns8*)knownpath;
}
return NULL;
}
const GHOST_TUns8* GHOST_SystemPathsWin32::getUserDir() const
{
static char knownpath[MAX_PATH];
HRESULT hResult = SHGetFolderPath(NULL, CSIDL_APPDATA, NULL, SHGFP_TYPE_CURRENT, knownpath);
if (hResult == S_OK)
{
return (GHOST_TUns8*)knownpath;
}
return NULL;
}
const GHOST_TUns8* GHOST_SystemPathsWin32::getBinaryDir() const
{
static char fullname[MAX_PATH];
if(GetModuleFileName(0, fullname, MAX_PATH)) {
return (GHOST_TUns8*)fullname;
}
return NULL;
}
void GHOST_SystemPathsWin32::addToSystemRecentFiles(const char* filename) const
{
/* SHARD_PATHA is for ansi strings, use SHARD_PATHW for wide */
SHAddToRecentDocs(SHARD_PATHA,filename);
}