Files
test2/source/blender/blenkernel/BKE_subsurf.h
Sergey Sharybin c1bc70b711 Cleanup: Add a copyright notice to files and use SPDX format
A lot of files were missing copyright field in the header and
the Blender Foundation contributed to them in a sense of bug
fixing and general maintenance.

This change makes it explicit that those files are at least
partially copyrighted by the Blender Foundation.

Note that this does not make it so the Blender Foundation is
the only holder of the copyright in those files, and developers
who do not have a signed contract with the foundation still
hold the copyright as well.

Another aspect of this change is using SPDX format for the
header. We already used it for the license specification,
and now we state it for the copyright as well, following the
FAQ:

    https://reuse.software/faq/
2023-05-31 16:19:06 +02:00

136 lines
3.1 KiB
C

/* SPDX-FileCopyrightText: 2001-2002 NaN Holding BV. All rights reserved.
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup bke
*/
/* struct DerivedMesh is used directly */
#include "BKE_DerivedMesh.h"
/* Thread sync primitives used directly. */
#include "BLI_threads.h"
#include "BLI_utildefines.h"
#ifdef __cplusplus
extern "C" {
#endif
struct CCGEdge;
struct CCGElem;
struct CCGFace;
struct CCGVert;
struct DMFlagMat;
struct DerivedMesh;
struct EdgeHash;
struct Mesh;
struct MeshElemMap;
struct Object;
struct PBVH;
struct SubsurfModifierData;
/**************************** External *****************************/
typedef enum SubsurfFlags {
SUBSURF_USE_RENDER_PARAMS = 1,
SUBSURF_IS_FINAL_CALC = 2,
SUBSURF_FOR_EDIT_MODE = 4,
SUBSURF_IN_EDIT_MODE = 8,
SUBSURF_ALLOC_PAINT_MASK = 16,
SUBSURF_USE_GPU_BACKEND = 32,
SUBSURF_IGNORE_SIMPLIFY = 64,
} SubsurfFlags;
ENUM_OPERATORS(SubsurfFlags, SUBSURF_IGNORE_SIMPLIFY);
struct DerivedMesh *subsurf_make_derived_from_derived(struct DerivedMesh *dm,
struct SubsurfModifierData *smd,
const struct Scene *scene,
float (*vertCos)[3],
SubsurfFlags flags);
void subsurf_calculate_limit_positions(struct Mesh *me, float (*r_positions)[3]);
/**
* Get grid-size from 'level', level must be greater than zero.
*/
int BKE_ccg_gridsize(int level);
/**
* X/Y grid coordinates at 'low_level' can be multiplied by the result
* of this function to convert to grid coordinates at 'high_level'.
*/
int BKE_ccg_factor(int low_level, int high_level);
typedef enum MultiresModifiedFlags {
/* indicates the grids have been sculpted on, so MDisps
* have to be updated */
MULTIRES_COORDS_MODIFIED = 1,
/* indicates elements have been hidden or unhidden */
MULTIRES_HIDDEN_MODIFIED = 2,
} MultiresModifiedFlags;
/**************************** Internal *****************************/
typedef struct CCGDerivedMesh {
DerivedMesh dm;
struct CCGSubSurf *ss;
int freeSS;
int drawInteriorEdges, useSubsurfUv;
struct {
int startVert;
struct CCGVert *vert;
} * vertMap;
struct {
int startVert;
int startEdge;
struct CCGEdge *edge;
} * edgeMap;
struct {
int startVert;
int startEdge;
int startFace;
struct CCGFace *face;
} * faceMap;
struct DMFlagMat *faceFlags;
int *reverseFaceMap;
struct PBVH *pbvh;
struct MeshElemMap *pmap;
int *pmap_mem;
struct CCGElem **gridData;
int *gridOffset;
struct CCGFace **gridFaces;
struct DMFlagMat *gridFlagMats;
unsigned int **gridHidden;
/* Elements in arrays above. */
unsigned int numGrid;
struct {
struct MultiresModifierData *mmd;
int local_mmd;
int lvl, totlvl;
float (*orco)[3];
struct Object *ob;
MultiresModifiedFlags modified_flags;
} multires;
struct EdgeHash *ehash;
ThreadMutex loops_cache_lock;
ThreadRWMutex origindex_cache_rwlock;
} CCGDerivedMesh;
#ifdef __cplusplus
}
#endif