A lot of files were missing copyright field in the header and
the Blender Foundation contributed to them in a sense of bug
fixing and general maintenance.
This change makes it explicit that those files are at least
partially copyrighted by the Blender Foundation.
Note that this does not make it so the Blender Foundation is
the only holder of the copyright in those files, and developers
who do not have a signed contract with the foundation still
hold the copyright as well.
Another aspect of this change is using SPDX format for the
header. We already used it for the license specification,
and now we state it for the copyright as well, following the
FAQ:
https://reuse.software/faq/
121 lines
3.6 KiB
C++
121 lines
3.6 KiB
C++
/* SPDX-FileCopyrightText: 2011 Blender Foundation.
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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class OpenCLDevice;
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#pragma once
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#include <list>
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#include "COM_Device.h"
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#include "clew.h"
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namespace blender::compositor {
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class NodeOperation;
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class MemoryBuffer;
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class ReadBufferOperation;
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typedef NodeOperation SocketReader;
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/**
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* \brief device representing an GPU OpenCL device.
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* an instance of this class represents a single cl_device
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*/
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class OpenCLDevice : public Device {
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private:
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/**
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* \brief OPENCL context
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*/
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cl_context context_;
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/**
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* \brief OPENCL device
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*/
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cl_device_id device_;
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/**
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* \brief OPENCL program
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*/
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cl_program program_;
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/**
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* \brief OPENCL command queue
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*/
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cl_command_queue queue_;
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/**
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* \brief OPENCL vendor ID
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*/
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cl_int vendor_id_;
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public:
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/**
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* \brief constructor with OPENCL device
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* \param context:
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* \param device:
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* \param program:
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* \param vendorID:
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*/
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OpenCLDevice(cl_context context, cl_device_id device, cl_program program, cl_int vendor_id);
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OpenCLDevice(OpenCLDevice &&other) noexcept;
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~OpenCLDevice();
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/**
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* \brief execute a WorkPackage
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* \param work: the WorkPackage to execute
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*/
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void execute(WorkPackage *work) override;
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/**
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* \brief determine an image format
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* \param memorybuffer:
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*/
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static const cl_image_format *determine_image_format(MemoryBuffer *memory_buffer);
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cl_context get_context()
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{
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return context_;
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}
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cl_command_queue get_queue()
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{
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return queue_;
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}
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cl_mem COM_cl_attach_memory_buffer_to_kernel_parameter(cl_kernel kernel,
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int parameter_index,
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int offset_index,
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std::list<cl_mem> *cleanup,
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MemoryBuffer **input_memory_buffers,
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SocketReader *reader);
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cl_mem COM_cl_attach_memory_buffer_to_kernel_parameter(cl_kernel kernel,
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int parameter_index,
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int offset_index,
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std::list<cl_mem> *cleanup,
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MemoryBuffer **input_memory_buffers,
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ReadBufferOperation *reader);
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void COM_cl_attach_memory_buffer_offset_to_kernel_parameter(cl_kernel kernel,
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int offset_index,
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MemoryBuffer *memory_buffers);
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void COM_cl_attach_output_memory_buffer_to_kernel_parameter(cl_kernel kernel,
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int parameter_index,
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cl_mem cl_output_memory_buffer);
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void COM_cl_attach_size_to_kernel_parameter(cl_kernel kernel,
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int offset_index,
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NodeOperation *operation);
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void COM_cl_enqueue_range(cl_kernel kernel, MemoryBuffer *output_memory_buffer);
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void COM_cl_enqueue_range(cl_kernel kernel,
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MemoryBuffer *output_memory_buffer,
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int offset_index,
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NodeOperation *operation);
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cl_kernel COM_cl_create_kernel(const char *kernelname,
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std::list<cl_kernel> *cl_kernels_to_clean_up);
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};
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} // namespace blender::compositor
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