Files
test2/source/blender
Jeroen Bakker a475678701 Cleanup: Subdiv: Move shaders to draw_shader
Subdivision had its own store of shaders. Best to move them to
`draw_shader.cc` where all draw manager related shaders are stored.

Includes some small tweaks:

- Use enum class for shader types
- patch evaluation must now be retrieved via the
  `DRW_shader_subdiv_get`. Previously there were 2 ways to retrieve
  them, and one didn't support all the variations.
- Use strongly types when possible (`GPUVertCompType`).

Pull Request: https://projects.blender.org/blender/blender/pulls/134213
2025-02-07 10:53:29 +01:00
..
2024-09-20 13:14:57 +10:00
2024-10-04 11:33:21 +02:00
2025-02-05 14:38:56 +11:00