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a4ffb69e3aaf53068c9ecd059a8ea4ed2fa39c48
test2
/
source
/
blender
/
nodes
/
intern
History
Lukas Toenne
a4ffb69e3a
Fix for
#30627
. This improves the behaviour of the internal_reconnect function for dissolving, detaching and muting nodes a bit. Instead of only linking a single, perfectly matching socket pair it now connects all outputs of a type to the first input of the same. Also if no such connections can be made it simply links the first connected input to the first connected output. This is the previous behaviour of the delete_reconnect operator (ctrl+x).
2012-03-22 16:07:41 +00:00
..
node_common.c
Big step forward nodes UI translation:
2012-03-17 14:42:44 +00:00
node_common.h
unify include guard defines, __$FILENAME__
2012-02-17 18:59:41 +00:00
node_exec.c
Implements a new operator for detaching nodes. In the process i overhauled the node muting system as well.
2012-02-27 17:38:16 +00:00
node_exec.h
unify include guard defines, __$FILENAME__
2012-02-17 18:59:41 +00:00
node_socket.c
Fix for missing NULL check in socket default_value free function. Some sockets (currently only cycles shader sockets) don't actually have a default_value pointer.
2012-01-21 16:36:06 +00:00
node_util.c
Fix for
#30627
. This improves the behaviour of the internal_reconnect function for dissolving, detaching and muting nodes a bit. Instead of only linking a single, perfectly matching socket pair it now connects all outputs of a type to the first input of the same. Also if no such connections can be made it simply links the first connected input to the first connected output. This is the previous behaviour of the delete_reconnect operator (ctrl+x).
2012-03-22 16:07:41 +00:00
node_util.h
Spelling Cleanup
2012-03-01 12:20:18 +00:00