Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
46 lines
1.2 KiB
C++
46 lines
1.2 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later */
|
|
|
|
/** \file
|
|
* \ingroup GHOST
|
|
* Declaration of GHOST_DisplayManagerNULL class.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "GHOST_DisplayManager.h"
|
|
#include "GHOST_SystemNULL.h"
|
|
|
|
class GHOST_SystemNULL;
|
|
|
|
class GHOST_DisplayManagerNULL : public GHOST_DisplayManager {
|
|
public:
|
|
GHOST_DisplayManagerNULL(GHOST_SystemNULL *system) : GHOST_DisplayManager(), m_system(system)
|
|
{ /* nop */
|
|
}
|
|
GHOST_TSuccess getNumDisplays(uint8_t &numDisplays) const
|
|
{
|
|
return GHOST_kFailure;
|
|
}
|
|
GHOST_TSuccess getNumDisplaySettings(uint8_t display, int32_t &numSettings) const
|
|
{
|
|
return GHOST_kFailure;
|
|
}
|
|
GHOST_TSuccess getDisplaySetting(uint8_t display,
|
|
int32_t index,
|
|
GHOST_DisplaySetting &setting) const
|
|
{
|
|
return GHOST_kFailure;
|
|
}
|
|
GHOST_TSuccess getCurrentDisplaySetting(uint8_t display, GHOST_DisplaySetting &setting) const
|
|
{
|
|
return getDisplaySetting(display, int32_t(0), setting);
|
|
}
|
|
GHOST_TSuccess setCurrentDisplaySetting(uint8_t display, const GHOST_DisplaySetting &setting)
|
|
{
|
|
return GHOST_kSuccess;
|
|
}
|
|
|
|
private:
|
|
GHOST_SystemNULL *m_system;
|
|
};
|