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test2/source/blender/gpu
Jeroen Bakker a5e30aaa9e Refactor: GPU: Use Depth32F
Blender uses depth24 for legacy reasons. All backends that we support
have support for depth32f.

This PR updates all usages of depth24 with depth32f.

- depth24 are not supported on AMD/Intel/Vulkan and Metal. There depth32f
  was already used to work around this limitation.
- This allows us to implement reverse depth in workbench, overlay and
grease pencil in the future.

Pull Request: https://projects.blender.org/blender/blender/pulls/140531
2025-06-19 13:30:50 +02:00
..
2025-06-19 13:30:50 +02:00
2025-05-22 15:57:41 +02:00
2025-06-16 12:50:50 +02:00