Files
test2/source
Ton Roosendaal a8a339b26e Bugfix #5712
UV rendering error: the third value of a UV texture coordinate should be
set to zero always, this enables 3d textures to work uniform with UV.

Also fixed: UV pass output for non_OSA is now equal to OSA, meaning only
used UV face values are in such passes.
2007-01-15 11:41:10 +00:00
..
2007-01-15 11:41:10 +00:00
2006-03-10 22:50:27 +00:00
2005-03-09 19:45:59 +00:00
2006-03-10 20:47:34 +00:00