Files
test2/source/blender/modifiers/intern/MOD_decimate.c
Campbell Barton 4124804b4e many functions in blender are not marked static but should be.
most local modifier,GPU,ImBuf and Interface functions are now static.

also fixed an error were the fluid modifier definition and the header didnt have the same number of args.
2011-02-13 14:16:36 +00:00

217 lines
5.4 KiB
C

/*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
* All rights reserved.
*
* Contributor(s): Daniel Dunbar
* Ton Roosendaal,
* Ben Batt,
* Brecht Van Lommel,
* Campbell Barton
*
* ***** END GPL LICENSE BLOCK *****
*
*/
#include "DNA_meshdata_types.h"
#include "BLI_math.h"
#include "BLI_utildefines.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_particle.h"
#include "MEM_guardedalloc.h"
#ifdef WITH_MOD_DECIMATE
#include "LOD_decimation.h"
#endif
#include "MOD_util.h"
static void initData(ModifierData *md)
{
DecimateModifierData *dmd = (DecimateModifierData*) md;
dmd->percent = 1.0;
}
static void copyData(ModifierData *md, ModifierData *target)
{
DecimateModifierData *dmd = (DecimateModifierData*) md;
DecimateModifierData *tdmd = (DecimateModifierData*) target;
tdmd->percent = dmd->percent;
}
#ifdef WITH_MOD_DECIMATE
static DerivedMesh *applyModifier(ModifierData *md, Object *UNUSED(ob),
DerivedMesh *derivedData,
int UNUSED(useRenderParams),
int UNUSED(isFinalCalc))
{
DecimateModifierData *dmd = (DecimateModifierData*) md;
DerivedMesh *dm = derivedData, *result = NULL;
MVert *mvert;
MFace *mface;
LOD_Decimation_Info lod;
int totvert, totface;
int a, numTris;
mvert = dm->getVertArray(dm);
mface = dm->getFaceArray(dm);
totvert = dm->getNumVerts(dm);
totface = dm->getNumFaces(dm);
numTris = 0;
for (a=0; a<totface; a++) {
MFace *mf = &mface[a];
numTris++;
if (mf->v4) numTris++;
}
if(numTris<3) {
modifier_setError(md,
"Modifier requires more than 3 input faces (triangles).");
goto exit;
}
lod.vertex_buffer= MEM_mallocN(3*sizeof(float)*totvert, "vertices");
lod.vertex_normal_buffer= MEM_mallocN(3*sizeof(float)*totvert, "normals");
lod.triangle_index_buffer= MEM_mallocN(3*sizeof(int)*numTris, "trias");
lod.vertex_num= totvert;
lod.face_num= numTris;
for(a=0; a<totvert; a++) {
MVert *mv = &mvert[a];
float *vbCo = &lod.vertex_buffer[a*3];
float *vbNo = &lod.vertex_normal_buffer[a*3];
copy_v3_v3(vbCo, mv->co);
normal_short_to_float_v3(vbNo, mv->no);
}
numTris = 0;
for(a=0; a<totface; a++) {
MFace *mf = &mface[a];
int *tri = &lod.triangle_index_buffer[3*numTris++];
tri[0]= mf->v1;
tri[1]= mf->v2;
tri[2]= mf->v3;
if(mf->v4) {
tri = &lod.triangle_index_buffer[3*numTris++];
tri[0]= mf->v1;
tri[1]= mf->v3;
tri[2]= mf->v4;
}
}
dmd->faceCount = 0;
if(LOD_LoadMesh(&lod) ) {
if( LOD_PreprocessMesh(&lod) ) {
/* we assume the decim_faces tells how much to reduce */
while(lod.face_num > numTris*dmd->percent) {
if( LOD_CollapseEdge(&lod)==0) break;
}
if(lod.vertex_num>2) {
result = CDDM_new(lod.vertex_num, 0, lod.face_num);
dmd->faceCount = lod.face_num;
}
else
result = CDDM_new(lod.vertex_num, 0, 0);
mvert = CDDM_get_verts(result);
for(a=0; a<lod.vertex_num; a++) {
MVert *mv = &mvert[a];
float *vbCo = &lod.vertex_buffer[a*3];
copy_v3_v3(mv->co, vbCo);
}
if(lod.vertex_num>2) {
mface = CDDM_get_faces(result);
for(a=0; a<lod.face_num; a++) {
MFace *mf = &mface[a];
int *tri = &lod.triangle_index_buffer[a*3];
mf->v1 = tri[0];
mf->v2 = tri[1];
mf->v3 = tri[2];
test_index_face(mf, NULL, 0, 3);
}
}
CDDM_calc_edges(result);
CDDM_calc_normals(result);
}
else
modifier_setError(md, "Out of memory.");
LOD_FreeDecimationData(&lod);
}
else
modifier_setError(md, "Non-manifold mesh as input.");
MEM_freeN(lod.vertex_buffer);
MEM_freeN(lod.vertex_normal_buffer);
MEM_freeN(lod.triangle_index_buffer);
exit:
return result;
}
#else // WITH_MOD_DECIMATE
static DerivedMesh *applyModifier(ModifierData *UNUSED(md), Object *UNUSED(ob),
DerivedMesh *derivedData,
int UNUSED(useRenderParams),
int UNUSED(isFinalCalc))
{
return derivedData;
}
#endif // WITH_MOD_DECIMATE
ModifierTypeInfo modifierType_Decimate = {
/* name */ "Decimate",
/* structName */ "DecimateModifierData",
/* structSize */ sizeof(DecimateModifierData),
/* type */ eModifierTypeType_Nonconstructive,
/* flags */ eModifierTypeFlag_AcceptsMesh,
/* copyData */ copyData,
/* deformVerts */ 0,
/* deformMatrices */ 0,
/* deformVertsEM */ 0,
/* deformMatricesEM */ 0,
/* applyModifier */ applyModifier,
/* applyModifierEM */ 0,
/* initData */ initData,
/* requiredDataMask */ 0,
/* freeData */ 0,
/* isDisabled */ 0,
/* updateDepgraph */ 0,
/* dependsOnTime */ 0,
/* dependsOnNormals */ 0,
/* foreachObjectLink */ 0,
/* foreachIDLink */ 0,
};