Files
test2/source
Andre Susano Pinto aab6dfd724 Fixed black dot bug! (it does work for the test case I had)
But I still wonder about its correction because it looks the
oposite of whats documented and of what was used before :S

I also took a long time to find it because I tought blender was feeding the raytrace structure
with quads and triangles but it looks the quads get triangulated before reaching makeraytree (on rayshade.c).
2009-05-29 21:32:52 +00:00
..
2009-05-05 23:10:32 +00:00
2.5
2009-05-16 13:56:40 +00:00
2009-05-05 23:10:32 +00:00
2009-05-05 23:10:32 +00:00
2009-03-30 18:21:17 +00:00