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ab19545aeb1ed769727f321dcdabe5950cc4d7bb
test2
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release
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James Yonan
1831c930a5
Game Engine: Option to record static objects animation
2013-12-09 22:28:38 +11:00
..
bin
Maintenance: Shebang lines fix for some python scripts
2013-11-18 20:41:22 +11:00
darwin
OSX/codesigning: Instructions on codesigning in case i get lost :-P
2013-10-28 18:13:27 +00:00
datafiles
Squashed commit of the following:
2013-11-21 16:51:29 +01:00
freedesktop
patch to our desktop file from debian, German translation.
2012-04-16 09:56:12 +00:00
scripts
Game Engine: Option to record static objects animation
2013-12-09 22:28:38 +11:00
text
Documentation:
2013-11-17 00:37:12 +01:00
windows
misc minor edits.
2013-03-29 06:25:22 +00:00
environment-macosx
shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though.
2009-11-02 06:33:16 +00:00
environment-mswindows
set svn end of lines to native
2011-05-09 08:15:38 +00:00
environment-unix
shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though.
2009-11-02 06:33:16 +00:00