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test2/source/blender/blenlib/BLI_open_addressing.hh
2020-05-04 11:11:46 +02:00

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C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef __BLI_OPEN_ADDRESSING_HH__
#define __BLI_OPEN_ADDRESSING_HH__
/** \file
* \ingroup bli
*
* This class offers a useful abstraction for other containers that implement hash tables using
* open addressing. It handles the following aspects:
* - Allocation and deallocation of the open addressing array.
* - Optional small object optimization.
* - Keeps track of how many elements and dummies are in the table.
*
* The nice thing about this abstraction is that it does not get in the way of any performance
* optimizations. The data that is actually stored in the table is still fully defined by the
* actual hash table implementation.
*/
#include <cmath>
#include "BLI_allocator.hh"
#include "BLI_array.hh"
#include "BLI_math_base.h"
#include "BLI_memory_utils.hh"
#include "BLI_utildefines.h"
namespace BLI {
/** \name Constexpr utility functions.
* \{ */
inline constexpr int is_power_of_2_i_constexpr(int n)
{
return (n & (n - 1)) == 0;
}
inline constexpr uint32_t log2_floor_u_constexpr(uint32_t x)
{
return x <= 1 ? 0 : 1 + log2_floor_u_constexpr(x >> 1);
}
inline constexpr uint32_t log2_ceil_u_constexpr(uint32_t x)
{
return (is_power_of_2_i_constexpr((int)x)) ? log2_floor_u_constexpr(x) :
log2_floor_u_constexpr(x) + 1;
}
template<typename IntT> inline constexpr IntT ceil_division(IntT x, IntT y)
{
BLI_STATIC_ASSERT(!std::is_signed<IntT>::value, "");
return x / y + ((x % y) != 0);
}
template<typename IntT> inline constexpr IntT floor_division(IntT x, IntT y)
{
BLI_STATIC_ASSERT(!std::is_signed<IntT>::value, "");
return x / y;
}
inline constexpr uint8_t compute_item_exponent(uint32_t min_usable_slots,
uint32_t slots_per_item,
uint32_t max_load_factor_numerator,
uint32_t max_load_factor_denominator)
{
// uint64_t min_total_slots = ceil_division((uint64_t)min_usable_slots *
// (uint64_t)max_load_factor_denominator,
// (uint64_t)max_load_factor_numerator);
// uint32_t min_total_items = (uint32_t)ceil_division(min_total_slots, (uint64_t)slots_per_item);
// uint8_t item_exponent = (uint8_t)log2_ceil_u_constexpr(min_total_items);
// return item_exponent;
return (uint8_t)log2_ceil_u_constexpr((uint32_t)ceil_division(
ceil_division((uint64_t)min_usable_slots * (uint64_t)max_load_factor_denominator,
(uint64_t)max_load_factor_numerator),
(uint64_t)slots_per_item));
}
/** \} */
template<typename Item,
uint32_t MinUsableSlotsInSmallStorage = 1,
typename Allocator = GuardedAllocator>
class OpenAddressingArray {
private:
static constexpr uint32_t s_max_load_factor_numerator = 1;
static constexpr uint32_t s_max_load_factor_denominator = 2;
static constexpr uint32_t s_slots_per_item = Item::slots_per_item;
static constexpr uint8_t s_small_storage_item_exponent = compute_item_exponent(
MinUsableSlotsInSmallStorage,
s_slots_per_item,
s_max_load_factor_numerator,
s_max_load_factor_denominator);
static constexpr uint32_t s_items_in_small_storage = 1u << s_small_storage_item_exponent;
/* Invariants:
* 2^m_item_exponent = m_item_amount
* m_item_amount * s_slots_per_item = m_slots_total
* m_slot_mask = m_slots_total - 1
* m_slots_set_or_dummy < m_slots_total
*/
/* Number of items in the hash table. Must be a power of two. */
uint32_t m_item_amount;
/* Exponent of the current item amount. */
uint8_t m_item_exponent;
/* Number of elements that could be stored in the table when the load factor is 1. */
uint32_t m_slots_total;
/* Number of elements that are not empty. */
uint32_t m_slots_set_or_dummy;
/* Number of dummy entries. */
uint32_t m_slots_dummy;
/* Max number of slots that can be non-empty according to the load factor. */
uint32_t m_slots_usable;
/* Can be used to map a hash value into the range of valid slot indices. */
uint32_t m_slot_mask;
Array<Item, s_items_in_small_storage, Allocator> m_items;
public:
explicit OpenAddressingArray(uint8_t item_exponent = s_small_storage_item_exponent)
{
m_item_exponent = item_exponent;
m_item_amount = 1u << item_exponent;
m_slots_total = m_item_amount * s_slots_per_item;
m_slot_mask = m_slots_total - 1;
m_slots_set_or_dummy = 0;
m_slots_dummy = 0;
m_slots_usable = (uint32_t)floor_division((uint64_t)m_slots_total *
(uint64_t)s_max_load_factor_numerator,
(uint64_t)s_max_load_factor_denominator);
m_items = Array<Item, s_items_in_small_storage, Allocator>(m_item_amount);
}
~OpenAddressingArray() = default;
OpenAddressingArray(const OpenAddressingArray &other) = default;
OpenAddressingArray(OpenAddressingArray &&other) noexcept
{
m_slots_total = other.m_slots_total;
m_slots_set_or_dummy = other.m_slots_set_or_dummy;
m_slots_dummy = other.m_slots_dummy;
m_slots_usable = other.m_slots_usable;
m_slot_mask = other.m_slot_mask;
m_item_amount = other.m_item_amount;
m_item_exponent = other.m_item_exponent;
m_items = std::move(other.m_items);
other.~OpenAddressingArray();
new (&other) OpenAddressingArray();
}
OpenAddressingArray &operator=(const OpenAddressingArray &other)
{
if (this == &other) {
return *this;
}
this->~OpenAddressingArray();
new (this) OpenAddressingArray(other);
return *this;
}
OpenAddressingArray &operator=(OpenAddressingArray &&other)
{
if (this == &other) {
return *this;
}
this->~OpenAddressingArray();
new (this) OpenAddressingArray(std::move(other));
return *this;
}
Allocator &allocator()
{
return m_items.allocator();
}
/* Prepare a new array that can hold a minimum of min_usable_slots elements. All entries are
* empty. */
OpenAddressingArray init_reserved(uint32_t min_usable_slots) const
{
uint8_t item_exponent = compute_item_exponent(min_usable_slots,
s_slots_per_item,
s_max_load_factor_numerator,
s_max_load_factor_denominator);
OpenAddressingArray grown(item_exponent);
grown.m_slots_set_or_dummy = this->slots_set();
return grown;
}
/**
* Amount of items in the array times the number of slots per item.
*/
uint32_t slots_total() const
{
return m_slots_total;
}
/**
* Amount of slots that are initialized with some value that is not empty or dummy.
*/
uint32_t slots_set() const
{
return m_slots_set_or_dummy - m_slots_dummy;
}
/**
* Amount of slots that can be used before the array should grow.
*/
uint32_t slots_usable() const
{
return m_slots_usable;
}
/**
* Update the counters after one empty element is used for a newly added element.
*/
void update__empty_to_set()
{
m_slots_set_or_dummy++;
}
/**
* Update the counters after one previously dummy element becomes set.
*/
void update__dummy_to_set()
{
m_slots_dummy--;
}
/**
* Update the counters after one previously set element becomes a dummy.
*/
void update__set_to_dummy()
{
m_slots_dummy++;
}
/**
* Access the current slot mask for this array.
*/
uint32_t slot_mask() const
{
return m_slot_mask;
}
/**
* Access the item for a specific item index.
* Note: The item index is not necessarily the slot index.
*/
const Item &item(uint32_t item_index) const
{
return m_items[item_index];
}
Item &item(uint32_t item_index)
{
return m_items[item_index];
}
uint8_t item_exponent() const
{
return m_item_exponent;
}
uint32_t item_amount() const
{
return m_item_amount;
}
bool should_grow() const
{
return m_slots_set_or_dummy >= m_slots_usable;
}
Item *begin()
{
return m_items.begin();
}
Item *end()
{
return m_items.end();
}
const Item *begin() const
{
return m_items.begin();
}
const Item *end() const
{
return m_items.end();
}
};
} // namespace BLI
#endif /* __BLI_OPEN_ADDRESSING_HH__ */