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test2/scripts/startup/bl_operators/screen_play_rendered_anim.py
Campbell Barton e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00

191 lines
6.1 KiB
Python

# SPDX-FileCopyrightText: 2009-2023 Blender Authors
#
# SPDX-License-Identifier: GPL-2.0-or-later
# Originally written by Matt Ebb
import bpy
from bpy.types import Operator
from bpy.app.translations import pgettext_tip as tip_
def guess_player_path(preset):
import sys
if preset == 'INTERNAL':
return bpy.app.binary_path
elif preset == 'DJV':
player_path = "djv"
if sys.platform == "darwin":
import os
test_path = "/Applications/DJV2.app/Contents/Resources/bin/djv"
if os.path.exists(test_path):
player_path = test_path
elif preset == 'FRAMECYCLER':
player_path = "framecycler"
elif preset == 'RV':
player_path = "rv"
elif preset == 'MPLAYER':
player_path = "mplayer"
else:
player_path = ""
return player_path
class PlayRenderedAnim(Operator):
"""Play back rendered frames/movies using an external player"""
bl_idname = "render.play_rendered_anim"
bl_label = "Play Rendered Animation"
bl_options = {'REGISTER'}
@staticmethod
def _frame_path_with_number_char(rd, ch, **kwargs):
# Replace the number with `ch`.
# NOTE: make an api call for this would be nice, however this isn't needed in many places.
file_a = rd.frame_path(frame=0, **kwargs)
file_b = rd.frame_path(frame=-1, **kwargs)
assert len(file_b) == len(file_a) + 1
for number_beg in range(len(file_a)):
if file_a[number_beg] != file_b[number_beg]:
break
for number_end in range(-1, -(len(file_a) + 1), -1):
if file_a[number_end] != file_b[number_end]:
break
number_end += len(file_a) + 1
return file_a[:number_beg] + (ch * (number_end - number_beg)) + file_a[number_end:]
def execute(self, context):
import os
import subprocess
from shlex import quote
scene = context.scene
rd = scene.render
prefs = context.preferences
fps_final = rd.fps / rd.fps_base
preset = prefs.filepaths.animation_player_preset
# file_path = bpy.path.abspath(rd.filepath) # UNUSED
is_movie = rd.is_movie_format
views_format = rd.image_settings.views_format
if rd.use_multiview and views_format == 'INDIVIDUAL':
view_suffix = rd.views.active.file_suffix
else:
view_suffix = ""
# try and guess a command line if it doesn't exist
if preset == 'CUSTOM':
player_path = prefs.filepaths.animation_player
else:
player_path = guess_player_path(preset)
if is_movie is False and preset in {'FRAMECYCLER', 'RV', 'MPLAYER'}:
file = PlayRenderedAnim._frame_path_with_number_char(rd, "#", view=view_suffix)
file = bpy.path.abspath(file) # expand '//'
else:
path_valid = True
# works for movies and images
file = rd.frame_path(frame=scene.frame_start, preview=scene.use_preview_range, view=view_suffix)
file = bpy.path.abspath(file) # expand '//'
if not os.path.exists(file):
err_msg = tip_("File %r not found") % file
self.report({'WARNING'}, err_msg)
path_valid = False
# one last try for full range if we used preview range
if scene.use_preview_range and not path_valid:
file = rd.frame_path(frame=scene.frame_start, preview=False, view=view_suffix)
file = bpy.path.abspath(file) # expand '//'
err_msg = tip_("File %r not found") % file
if not os.path.exists(file):
self.report({'WARNING'}, err_msg)
cmd = [player_path]
# extra options, fps controls etc.
if scene.use_preview_range:
frame_start = scene.frame_preview_start
frame_end = scene.frame_preview_end
else:
frame_start = scene.frame_start
frame_end = scene.frame_end
if preset == 'INTERNAL':
opts = [
"-a",
"-f", str(rd.fps), str(rd.fps_base),
"-s", str(frame_start),
"-e", str(frame_end),
"-j", str(scene.frame_step),
"-c", str(prefs.system.memory_cache_limit),
file,
]
cmd.extend(opts)
elif preset == 'DJV':
opts = [
file,
"-speed", str(fps_final),
"-in_out", str(frame_start), str(frame_end),
"-frame", str(scene.frame_current),
"-time_units", "Frames",
]
cmd.extend(opts)
elif preset == 'FRAMECYCLER':
opts = [file, "%d-%d" % (scene.frame_start, scene.frame_end)]
cmd.extend(opts)
elif preset == 'RV':
opts = ["-fps", str(rd.fps), "-play"]
if scene.use_preview_range:
opts += [
"%s" % file.replace("#", "", file.count('#') - 1),
"%d-%d" % (frame_start, frame_end),
]
else:
opts.append(file)
cmd.extend(opts)
elif preset == 'MPLAYER':
opts = []
if is_movie:
opts.append(file)
else:
opts += [
("mf://" + file.replace("#", "?")),
"-mf",
"fps=%.4f" % fps_final,
]
opts += ["-loop", "0", "-really-quiet", "-fs"]
cmd.extend(opts)
else: # 'CUSTOM'
cmd.append(file)
# launch it
print("Executing command:\n ", " ".join(quote(c) for c in cmd))
try:
subprocess.Popen(cmd)
except BaseException as ex:
err_msg = tip_("Couldn't run external animation player with command %r\n%s") % (cmd, ex)
self.report(
{'ERROR'},
err_msg,
)
return {'CANCELLED'}
return {'FINISHED'}
classes = (
PlayRenderedAnim,
)