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test2
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ae4db7eb5929ae51f362faeb39fb04e4bf22005f
test2
/
source
/
blender
/
nodes
/
intern
History
Campbell Barton
518bfbb1c9
style cleanup
2013-02-02 04:58:03 +00:00
..
node_common.c
style cleanup
2013-02-02 04:58:03 +00:00
node_common.h
Removed the experimental (and commented-out) code for FOR and WHILE loops in nodes. This was a feature i tested a while back but was only partially supported by Blender Internal renderer and the old compositor. The main idea was to have nodes that automatically mirror input and output sockets to support incremental changes of "internal variables".
2012-10-24 10:00:28 +00:00
node_exec.c
header cleanup, include BLI before BKE, also use bool for ntreeShaderExecTree
2013-01-24 21:57:13 +00:00
node_exec.h
header cleanup, include BLI before BKE, also use bool for ntreeShaderExecTree
2013-01-24 21:57:13 +00:00
node_socket.c
Fix normal compositing/shader node not showing normal widget.
2012-11-28 13:20:45 +00:00
node_util.c
style cleanup
2012-10-26 04:14:10 +00:00
node_util.h
patch from Harley Acheson to remove multiple inline defines.
2013-01-12 17:12:48 +00:00